MechWarrior 5: Mercenaries

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Created by

Nutsack

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ThankGod4Viagra

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About this mod

A smaller set of heat sinks and tonnage adjusters, and slottable-anywhere-but-identical-to-vanilla MASC gyros, Superchargers, ECM, and Beagle Probes for the somewhat inebriated (or secretly unskilled) g words.

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A smaller set of heat sinks and tonnage adjusters, and slottable-anywhere-but-identical-to-vanilla MASC gyros, Superchargers, ECM, and Beagle Probes for the somewhat inebriated (or secretly unskilled) g words.

Heat Sinks: 2, 3
Tonnage: -0.5, -1, -2, -4
Gyros: Classes I to V, slotted anywhere
ECM: Slotted anywhere
Probe: Slotted anywhere

Known Strangenesses (not bugs):
--- Gyros are not bound by tonnage; I recommend abiding by the tonnage suggestions nonetheless. They require increasing numbers of slots. Are identical to their standard MASC counterparts; use one or the other.
--- Compatible with apparently any set of mods, except for MercTech.

To install:
Download the file, unzip to "MechWarrior 5 Mercenaries > MW5Mercs > Mods".
Enable ingame,
restart the game,
and go.

The full version, Dishonest Emporium: https://www.nexusmods.com/mechwarrior5mercenaries/mods/342



On the Steam Workshop:
Emporium: https://steamcommunity.com/sharedfiles/filedetails/?id=2819512247
Alternative: https://steamcommunity.com/sharedfiles/filedetails/?id=2819510358