MechWarrior 5: Mercenaries
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DonBeegles

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DonBeegles

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About this mod

This mod increases the max armour values of all mechs but most significantly in the arms.

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This mod increases the max armour values of all mechs.  I just standardise max armour across all mechs based on weight class with tons + 30 for torso, tons +20 LT RT and Tons +10 for legs and arms.  This benefits light and medium mechs the most provided they can find spare tonnage.  I also standardise all mech equipment slots to 7.

This mod does not add any effective cheat or tonnage.  To take advantage of the max armour is completely up to the player and their loadouts.

This mod is intended for people who want to use their favourite mech but usually don't because the weapons are located in the arms.  With this mod you have the option to tweak your loadout and stack more armour on those critical weapon arms.

Enjoy using Victors, Marauders, Jagermechs etc.  You might even trust your lance mates with those valuable arm weapons now too.

To install unzip the file into your MW5 Mods folder. MW5Mercs\MW5Mercs\Mods
Run MW5 and Tick the mod from the games new Mod menu option
Restart game and play

I have updated this mod for the new Editor format.  Took a bit of manual work as i had to edit every single mech variant mda file separately.  This mod is likely not be compatible with other mech mods.  To check mod compatibility with other mods have a look at the mod.json file inside the mod folder.  The manifest will show what game assets are edited.  If you have two mods with the same asset then there will be a compatibility problem and which ever mod loads last will probably override changes to that asset.  Note the compatibility will be on an individual asset level so you can still use mods that overlap.