MechWarrior 5: Mercenaries
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JF from BTMUX

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JFfromBTMUX

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About this mod

- Show Painted Names on Mech Loadout Screen (removing MechName and MechReference from the string)
- Show Mech Attributes (eg: XL, ECM, BAP) - necessary as the name part conflicted with MechAttributeViewer

Updated for Rise of Rasalhauge.

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Changelogs
- Show Painted Names on Mech Loadout Screen (removing MechName and MechReference from the string)
- Show Mech Attributes (eg: XL, ECM, BAP) - necessary as the name part conflicted with MechAttributeViewer
- Show Painted Names on Work Orders List (in Battlemechs tab only) (removing MechName and MechReference from the string)

New as of Kestrel Lancers, updated for Oct 18 patch.


For Painted Names the display formula is

{MechName} {Mech Reference} - {CustomPaintedName}

where {CustomPaintedName} = {Name in Paint Screen} with all occurrences of {MechName} and {Mech Reference} replaced with nothing

So, let's assume we have

{MechName} = Thunderbolt
{Mech Reference} = TDR-5S
{CustomPaintedName} =  BoomBoom [Beta]

You would have the following displayed:

Thunderbolt TDR-5S - BoomBoom [Beta]

If 

{CustomPaintedName} = TDR-5S BoomBoom [Beta]

then the output would be the same. This can be useful for making at least the mech reference show up in the Work Orders screen. (This is fixed as of 0.4.0!)