MechWarrior 5: Mercenaries
0 of 0

File information

Last updated

Original upload

Created by

The6thMessenger

Uploaded by

The6thMessenger

Virus scan

Safe to use

Tags for this mod

About this mod

Rebalancing of MW5 including Czolee79's YAW mod. Made for consistency and variety through spreadsheet balancing.

Requirements
Permissions and credits
Rebalancing of MW5 including Czolee79's YAW mod. The goal of this mod is to make the weapons feel good, somewhat easier to use, have a bit of variety, and is consistent with a spreadsheet. The design principle of clan vs IS somewhat follows that of MW4 a bit, that IS Ballistics would deal more damage as a result of being heavier.

> Ballistic
- No more spread for Burst-Fire and UACs
- Improved projectile speed and range
- AC20 burst has been reduced and slowed for better control
- IS LBXs Have Front-Loaded damage; it has increased damage but reduced DPS
- UACs by default are burst-fired. They do however have solid-slug counterparts.
- UACs no longer jam, but have higher heat and higher cooldown.
- Rifles are colder and fires faster, but have reduced damage
- CACs are phased out and now acts as LBX-SLD
- GR has faster cooldown
- LGR has faster cooldown and increased range
- HVAC has front-loaded damage
- RACs shoot faster and longer before jamming.
- Machine Guns have higher range

> PPCs
- Generally reduced heat
- LPPC has reduced Cooldown
- Clan ERPPC has reduced damage, heat, and cooldown
- Capacitor PPC has 50% increase in damage than flat 5, and has adjusted CD

> Lasers
- Normalized damage, and duration
- Generally Colder
- Generally higher range
- Chem Lasers deals high damage, on account of using ammo
- Binary Laser has increased range
- Hyper Laser deals less DPS, but also has less heat
- X Pulses are balanced like ER Lasers
- Heavy Lasers have prohibitively short range

> Missiles
- LRM5, SRM2s, MML3s, MRM10s and ATM3s have a smidge higher damage/shot. This is to make them at least a choice against larger missiles.
- Have faster projectile speed
- Size-Based Cooldown; LRM5 fires fastest, LRM20s fires slowest
- Streams have lower CD and fastest projectile speed
- LRMs smidge higher damage, with slightly longer cooldown.

NOTE:

 > This is literally a copy-paste of YAW and YAWC. This is because I could not make overriding mod for the YAW and YAWC.

Final Remarks:

 > I'm doing this mainly just to archive my mod setup, just in case I lost stuff and I need to redownload it.
 > #FuckEpic, but MW5 Editor is still locked behind EGS, so I still took it. But still #FuckEpic.