MechWarrior 5: Mercenaries
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MidAirMamba

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gmamba4dawin

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About this mod

Inspired by how data cores were used to overpower the capabilities of various mechs. I will choose one mech every so often and give it a complete and crispy overhaul in almost every way imaginable.
***This is not going to abide by cannon so save your lore complaints. I don't care if it makes sense, none of BattleTech does. It's all fiction.**

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***WARNING: this mod makes the mechs overpowered and the CPUs will most likely have complete and working access to mechs affected by this mod. I recommend prioritizing these mechs first when you fight against them in-game and remember to get those headshots.***

File changed: MAD-5A & MAD-4A corresponding MDA, HPS, and Loadout files. I do NOT have a list of everything I changed because I changed a lot and it took me time to do. I uploaded screen shots of the mechlab screens for you to get a good look at their loadouts and build capabilities to help you decide if this mod is right for you. I sincerely hope you all enjoy it as I know that I am. 

This mod was designed to work along side my Ultra-Light Weapons mod and my Ultra-Light Equipment mod so unless you plan to use a trainer, I recommend downloading them as well. They can be located here: 
-  https://www.nexusmods.com/mechwarrior5mercenaries/mods/331?tab=files 
&
-  https://www.nexusmods.com/mechwarrior5mercenaries/mods/366

I also recommend downloading Gamecase's Expanded Hardpoints mod that can be located here:
-  https://www.nexusmods.com/mechwarrior5mercenaries/mods/284