This is a first pass at replacing the in game Betty with the MW2 Betty. The current Betty barely says anything. After poking through her logic that's because more than half of her prospective event triggers arn't hooked up to anything or reference any sound files. I've done my best to make her more talkative.
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All voice lines are chopped from previous games.
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This is a first pass at replacing the in game Betty with the MW2 Betty. The current Betty barely says anything. After poking through her logic that's because more than half of her prospective event triggers arn't hooked up to anything or reference any sound files. I've done my best to make her more talkative. With the release of the update i’ve added in specific “weapon destroyed” voice lines. Critical hit/Part destruction lines will fire in a nice sequence. Weapon destruction events now have specific names for the weapons -(Particle Cannon Destroyed). The hacky way i had to implement it won’t always fire and you might see some stepping if you lose a ton of things at once. Ammo explosion alarms will interrupt and i’m fine with that. If your insides are exploding that’s an emergency.
The weapons lines arnt entirely complete - aside from the queuing, all chemical lasers get a generic “Chemical Laser destroyed”. Flamers get “weapon destroyed”. Everything else should have a unique line. ER medium, Large Pulse Laser, Mech Rifle, etc.