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Last updated
Original upload
Created by
Oraeon1224Uploaded by
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Activity logs
This page was last updated on 04 February 2024, 3:58AM
- Changelogs
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Version 9.2
- Updated target sharing and detection ranges with ECM, new scout and command mech benefits.
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Version 9.1
- Bugfix for accidentally releasing test mode
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Version 9.0
- Reworked movement logic to work better and added new along with new AI brain and coop AI functions
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Version 8.0
- Added the new mech types to the list of units behavior
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Version 7.8
- Volume tweak
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Version 7.7
- Audio level fix and DefendTargetFix
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Version 7.6
- Fixed issue with MissionController causing buildings to not load
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Version 7.5
- Adjusted volume again and slight tweak to time until noticed for suspicion
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Version 7.4
- audio adjusted
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Version 7.3
- Fixes for LancemateOrderz and infiltration missions and melee
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Version 7.2
- Fixed powered down mechs twisting. Uploaded Orderz
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Version 7.0
- Updated for DLC4 see main page for changes
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Version 6.2
- PGI changed the pilot sequence in the order menus which broke my order system. Now fixed and improved efficiency
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Version 6.0
- Updated post DLC3. Includes new variant role logic for vanilla and adjusted melee system
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Version 5.7a
- Efficiency fix for EQS generator suggested by Yrrot. No gameplay changes
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Version 5.7
- Cleaned up logic for when being pursued. Rebuilt retreating logic.
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Version 5.6
- Shortened guard distance. Fixed mistake on feedback for lanceorderz. Fixed order of lancemates to match drop.
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Version 5.5a
- Melee error fixed. Moved diamond center unit further up and more left.
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Version 5.5
- Removed alert that lancemates are rejoining. Think I found what was causing the lack of travelactor anyway.
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Version 5.4
- Fixed attack my target not having a lead actor effecting deploy and other logics.
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Version 5.3
- VTOL vs Light mech fix. Improved skirmisher behavior for lancemates
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Version 5.2
- Improved Lancemates destroying buildings. Added focus firing for AI.
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Version 5.1
- Fixed bug with formations order menu. Added some multiplayer changes to defend target to try to prevent crashes.
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Version 4.2
- Major bugfix for beachhead and coyote. Fixed freezing mechs. Adjusted lancemate building attack ranges.
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Version 4.1
- Added new order system. Updated sensors to fix some cases where mechs seemed unaware of targets.
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Version 3.3
- Fixed use cover to avoid moving in and out of cover outside firing range. Fixed a few small issues with EQS and pickcombat targets.
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Version 3.2
- Updated the sensor system to have searching logic that makes sense. Fixed some issues with mech switching.
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Version 3.1
- 90% sure coyote is fixed. Had to completely rework the JJ system. No crashes after 10 tests on a 9/10 crash map.
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Version 3.0
- New bug fixes for crashes. Also brand new randomization behavior and new retreat behavior and ranged behaviors.
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Version 2.3a
- Forgot valid check could slow down or crash system when no target is available
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Version 2.3
- Several fixes to ranged/missileboats. Improved AI for target to rear. Full prevention of wasted fire.
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Version 2.2
- Fixed missing execute finish. Updated fast mech avoid shot percentages.
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Version 2.1
- EQS efficiency changes. New ECM and BAP logic. Further stuck mech checks.
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Version 2.0
- Friendly fire prevention now enabled for lancemates only. New logic to prevent firing without a target on switching. New situational awareness for ranged mechs.
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Version 1.9b
- Found a few more potential locations with the same possible error as the JJ task node. Now fixed.
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Version 1.9a
- Bug fix for coyote mod
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Version 1.9
- Added infantry boost for group infantry damage. I can't control weapons used.
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Version 1.8
- Improved approach to buildings and fixed mission detector to work correctly with Bow and Arrow mission.
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Version 1.7a
- Found combat target check missing validation check. Seems to not be crashing now.
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Version 1.7
- Found a mistyped name that may have been causing the crash in Coyote when large numbers of AI used
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Version 1.6
- Fixes for Kestrel missions. Fixed issue with building target missions that could make enemies mill around.
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Version 1.5
- Fixes for switching mechs repeating logic and causing slowdowns. Fixed building system to allow coyote mission types.
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Version 1.4c
- Tanks also were getting targeted sometimes. Updated system so now should not target any friendly units regardless of type.
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Version 1.4b
- Forgot to unbind friendlies >500m away in 1.4 share targets would have increased overhead. Realized after posting. Now fixed.
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Version 1.4
- Bug fix. Managed to prevent the AI from targeting other friendly mechs. Increased raid and demolition lancemate behavior for fast mechs to include the new version.
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Version 1.3
- Bug fixed the frozen AI on DLC scripted missions.
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Version 1.2
- Added new melee behavior for DLC2 changes. Updated pickcombat target logic for efficiency (it was repeatedly evaluating dead targets).
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Version 1.1
- Updated for the DLC. fix for getting stuck in follow me and new target sharing for scouts and missileboats.
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Version 1.0
- Newest version complete rework. Old version still available on files page
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- Author's activity
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February 2024
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04 Feb 2024, 3:58AM | Action by: Oraeon1224
File added
'TTrulez_AIMod2_v9_2 [version 9.2]'
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04 Feb 2024, 3:57AM | Action by: Oraeon1224
File added
'TTRulez_AIMod2_with_LancemateOrderz_v_9_2 [version 9.2]'
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04 Feb 2024, 3:53AM | Action by: Oraeon1224
Attribute change
'Description changed.'
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04 Feb 2024, 3:51AM | Action by: Oraeon1224
Changelog added
'Change log added for version 9.2'
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04 Feb 2024, 3:50AM | Action by: Oraeon1224
Attribute change
'Description changed.
Mod version changed to 9.2.'
January 2024
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30 Jan 2024, 11:24PM | Action by: Oraeon1224
Attribute change
'Description changed.'
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30 Jan 2024, 11:23PM | Action by: Oraeon1224
File added
'TTrulezAIMod2_withLanceMateOrderz_v_9_1 [version 9.1]'
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30 Jan 2024, 11:22PM | Action by: Oraeon1224
File added
'TTrulezAIModv9_1 [version 9.1]'
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28 Jan 2024, 4:22AM | Action by: Oraeon1224
Attribute change
'File \'TTrulezAIMod9_1Test1_26_24\' changed to \'TTrulezAIMod9_1Test1_27_24\'.'
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28 Jan 2024, 4:22AM | Action by: Oraeon1224
File added
'TTrulezAIMod9_1Test1_26_24 [version 9.1]'
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26 Jan 2024, 10:04PM | Action by: Oraeon1224
File added
'TTrulezAIMod9_0Test1_26_24 [version 9.0]'
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25 Jan 2024, 10:00PM | Action by: Oraeon1224
Attribute change
'File \'TTRulez_AIMod2_with_LancemateOrderz_v_8_0\' category changed to Main Files.'
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25 Jan 2024, 9:59PM | Action by: Oraeon1224
Attribute change
'File \'TTRulez_AIMod2_v_8_0\' category changed to Main Files.'
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25 Jan 2024, 1:50PM | Action by: Oraeon1224
Changelog added
'Change log added for version 9.1'
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25 Jan 2024, 1:50PM | Action by: Oraeon1224
Changelog added
'Change log added for version 9.0'
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25 Jan 2024, 1:49PM | Action by: Oraeon1224
File added
'TTRulez_AIMod2_v_9_1_with_Lancemates [version 9.1]'
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25 Jan 2024, 1:48PM | Action by: Oraeon1224
File added
'TTRulez_AIMod2_v_9_1 [version 9.1]'
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24 Jan 2024, 2:59AM | Action by: Oraeon1224
File added
'TTRulez User Guide PDF [version 1.1]'
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24 Jan 2024, 2:53AM | Action by: Oraeon1224
File added
'TTRulez_AIMod2_v_9_0_with LancemateOrderz [version 9.0]'
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24 Jan 2024, 2:52AM | Action by: Oraeon1224
File added
'TTRulez_AIMod2_v_9_0 [version 9.0]'
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- Mod page activity
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April 2024
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18 Apr 2024, 11:55PM | Action by: DenisTW
Endorsed
'TTRulez_AIMod2'
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18 Apr 2024, 8:22PM | Action by: Orau
Tracked
'TTRulez_AIMod2'
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18 Apr 2024, 1:26AM | Action by: Jack0Be0Nimble
Endorsed
'TTRulez_AIMod2'
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17 Apr 2024, 10:02PM | Action by: shuren
Tracked
'TTRulez_AIMod2'
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17 Apr 2024, 9:32PM | Action by: shuren
Endorsed
'TTRulez_AIMod2'
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17 Apr 2024, 11:13AM | Action by: XPrionXecutor
Endorsed
'TTRulez_AIMod2'
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17 Apr 2024, 3:43AM | Action by: JTGUY1989
Endorsed
'TTRulez_AIMod2'
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16 Apr 2024, 9:43PM | Action by: Diezle72
Tracked
'TTRulez_AIMod2'
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16 Apr 2024, 10:10AM | Action by: sotth
Endorsed
'TTRulez_AIMod2'
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16 Apr 2024, 7:37AM | Action by: robotics474
Tracked
'TTRulez_AIMod2'
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16 Apr 2024, 7:06AM | Action by: HaBeeBee
Endorsed
'TTRulez_AIMod2'
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15 Apr 2024, 10:44PM | Action by: DerBlade
Endorsed
'TTRulez_AIMod2'
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15 Apr 2024, 5:40PM | Action by: Justinkase007
Tracked
'TTRulez_AIMod2'
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15 Apr 2024, 4:13AM | Action by: Gausszilla
Endorsed
'TTRulez_AIMod2'
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15 Apr 2024, 2:50AM | Action by: mightydunc
Endorsed
'TTRulez_AIMod2'
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15 Apr 2024, 2:50AM | Action by: mightydunc
Tracked
'TTRulez_AIMod2'
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15 Apr 2024, 1:09AM | Action by: Zoolamon2
Tracked
'TTRulez_AIMod2'
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14 Apr 2024, 3:49PM | Action by: tarim23
Tracked
'TTRulez_AIMod2'
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14 Apr 2024, 1:53PM | Action by: nikit1971
Endorsed
'TTRulez_AIMod2'
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14 Apr 2024, 5:53AM | Action by: LuckyGuy429
Endorsed
'TTRulez_AIMod2'
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