MechWarrior 5: Mercenaries

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Created by

Prime8

Uploaded by

Prime8king

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41 comments

  1. GloryToTheFirst1
    GloryToTheFirst1
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    This mod would be next level if it had a modoptions selectable option for each missile/rocket category. Please update!
  2. DirtyAmericanDevil
    DirtyAmericanDevil
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    Absolutely sick. The only thing that could make it better is if it allowed you to change the color of missile heads for each separate chassis, as opposed to a blanket color change for all your mechs. 
  3. BooRadPrime
    BooRadPrime
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    Hi Prime,

    Awesome mod, would love to see a YAML-compatible version, and hopefully maybe a tiny GUI window showing which missile head design is selected. Looking forward to more updates. Thanks.
  4. DizzyXC
    DizzyXC
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    Your Mechlab buttons to change missile warheads are behind and inaccessible from the YAML panel's 'Slot Overview' panel. Can you create a YAML compatible version?
    1. DizzyXC
      DizzyXC
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      Either that or you could keybind a keyboard shortcut to the up and down selection allowing us to access the buttons via keyboard instead of thru the mechbay GUI when using YAML.
  5. thebagguy
    thebagguy
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    This mod is still working after DLC2!
    1. Prime8king
      Prime8king
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      That's right :)
  6. dannyboy6896
    dannyboy6896
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    How does this work in coop? Is it something everyone needs to have or does it not matter?
    1. Prime8king
      Prime8king
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      Haven't tested it, but I'm very sure that it just shows up for the one using the mod, the other will see standard mustard bottles.
  7. DizzyXC
    DizzyXC
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    OMG! My jaw dropped when I finally took a look at this mod. Honestly your title for the mod made me think you were modding heads of mechs or something, I dunno, totally missed the reference. So I was looking for a way to get rid of those yellow missiles and BAM! This mod is f***ing BOMB!

    Nice, bro! Thanks a million. So freaking cool. 
    1. Prime8king
      Prime8king
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      Haha good to hear.
      Sometimes I give goofy names to the mods for no particular reason
  8. dokgrym
    dokgrym
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    Prime8,

       This by far is one of my favorite mods, it is simple personal taste thing, but can make the choice of mech paint jobs just that much better. In the previous larger game mods that added in a lot of ammo types, I would also color code the missile head color on a mech to remind me of what ammo type it carried.

    It would be a huge under-taking to allow you to color code the missile ammo types, so when you or an NPC pilot switch to another ammo types you sometime might catch the switch from regular LRMs to Dead Fire LRMs or when an opponent switches to Infernos SRMs. I know that's just a dream there. 
    1. Prime8king
      Prime8king
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      Many thanks!
      To have different materials per mech per type of missile would undertake quite a lot changes.
      Too much for too little effect for my taste, sorry.
  9. LordMaron
    LordMaron
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    Machine fuckin' head! Sweet reference dude, awesome tribute texture. ?
    1. Prime8king
      Prime8king
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      • 14 kudos
      Exactly! I already worried that no one would recognize the reference.
  10. W0ND3RB0Y1
    W0ND3RB0Y1
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    Dont think its compatible with "Yet Another Mech" as it doesnt show the arrows at all. :(