MechWarrior 5: Mercenaries

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Nick Sherman - GenericMeds

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genericmeds

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About this mod

Super Upgrade. THIS is the complete War Package for the visual and audio upgrading of MW5 easily.TRUMPS HELLFIRE AND BRIMSTONEx10.. NEW LIGHTING.NEW EXPLOSIONS. MISSILES now look MEAN.. MMgun hit effects and muzzle flashes tuned. MECH EXPLOSIONS JUICED. Various other visual upgrades and changes for more a more proper war look. All systems nominal.

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BEFORE DOWNLOADING THIS MOD, DOWNLOAD FPS FIX here:
 https://www.nexusmods.com/mechwarrior5mercenaries/mods/211   (by cszolee79)




LATEST UPDATE (Solace Ember 13.100 9/06/2020):


Latest = SMMod Solace Ember 13100

 - 4 Mods Uploaded:
  • Solace Ember 13100 - Main optimization, new explosions, lighting, etc
  • Lighting Love   - Adds Volumetric fog, light bloom, and kills Screen space reflections, film grain, and viginette for a better look at the cost of a lil gpu. I like what it adds if you can spare the CPU power.
  • WARZONE MOD FOR BIGGER WARZONES CODENAMED "EXEUNT"My wet dream... adds more waves and ALOT more allies and enemies for giant huge battles. To use it, select a warzone battle with difficulty on 100. I usually just do it in instant action.
  • Crosstasis Crosshair Mods (2) - Crosshair I made for myself that I find quite useful along with some minor minimap tweaks and power up. "Sharpshooter" version has a smaller aiming circle for precision shots.


     - Extra mods will be moved to "optional files" on next update to avoid confusion.

  • All Mods above can be used together (like I how I use em) or separate. If you want just the lighting but let's say with someone else's effects, knock yourself out. Should work.  Just watch the mod manager for conflicts. Same with Crosstasis, Exeunt warzone, etc
  • Exeunt warzone is fire as hell. It adds more waves and ALOT more allies and enemies for giant huge battles. To use it, select a warzone battle with difficulty on 100. I usually just do it in instant action.
  • Gauss explosion in 13100 tuned and set correct.
  • Lightning lighting tuned to be less flashy and bold.
    Various other fixes.




[

  • Optimization (current version applies)
  • mw5 Title Screen will now have the version number of SMMod you're using. As well as some personalized changes.
  • New Explosions
  • New hit effects for when you fire an ac at the ground or mech, etc
  • New explosions
  • New mech damage explosions
  • Cause of Stutters with base game found and quelled resulting in smoother, more stable and more fps rich game-play.
  • Lighting tuned for better usage at night with NO night vision.
  • Updated PPC impact
  • Various other improvements/tunage.
  • You can now play with RTX on without the computer/gpu running out of resources.
  • I hope I mentioned explosions before this....
  • New standardized tracers for AC's
  • Sky now feels and looks like well... a sky.
  • Smoke from destruction/mechs dying/tanks dying/ etc now stays around a bit longer.
  • Tanks have new explosions
  • Aircraft have upgraded explosions.
  • New ground hit effects for all AC's
  • New ground hit effects for missiles
  • Missile strike on mech tuned
  • New component destruction explosions for mechs
  • AC lighting tuned to not be so crazy in the cockpit
  • Same with lasers ^
  • JJ smoke tuned
  • Weather globe variated to make atmosphere seem different on every different planet.
  • Lightning tuned.
  • Building destruction Debris physics and particles tuned
  • Smoke now goes up and builds with dust, as it should.
  • Performance still good. Optimized best in 12.999 version
  • PPC bolt changed/tuned
  • missile trails optimized to not kill your computer.
  • You can now hear all sounds without having to power down then up again!
  • You can now hear OTHER mech sounds like footsteps, even behind you.
  • May do a longer missile trail version of this as one.***
  • Sound quality via Mw5 volume control (in options menu using same master volume option) =  
  • Deep = Mw5 Master volume at 60-62. 
  • Hifi = Mw5 Master volume at 70-80. 
  • Intense = Mw5 master volume 80-100. 
  • Mw5 Master Volume now tied to dynamics of master output. So now hopefully no need for 3 different sound versions.


For the sound only mod (MEDSMOD), go here https://www.nexusmods.com/mechwarrior5mercenaries/mods/147

 - This mod contains MedsMod already.

If you have a nvidia card that does DLSS, turn it on in the options -> display menu for more stable fps.

This mod seems to work best with rtx cards (ray tracing disabled) and with directx12 renderer of the game.


If you have a DLSS enabled card, do this -> 
C:\Users\(yourusername)\AppData\Local\MW5Mercs\Saved\Config\WindowsNoEditor

and go to GameUserSettings.ini

Open in notepad. Look for DLSS sharpness. Set to 7.000000 and save.

For better performance, go to


C:\Users\(username)\AppData\Local\MW5Mercs\Saved\Config\WindowsNoEditor

Add this to engine.ini and save:

[SystemSettings]
r.MotionBlurQuality=0
r.AmbientOcclusionRadiusScale=0
r.AmbientOcclusionLevels=0
r.TemporalAASharpness=1.0
r.SSR.Quality=1
FX.MaxCPUParticlesPerEmitter=200
FX.MaxGPUParticlesSpawnedPerFrame=200


Initial:

Here we go: (Check last update as this is just the INITIAL things I changed on the first version I uploaded)

This a Visual + Audio Upgrade (MedsMod Audio mod included within/integrated). 
Ambient Lighting added to various effects and explosions. 

Explosions tuned/changed/juiced.

Muzzle flashes now proper size.

Missiles now have proper visual propulsion and trail, but don't kill resources. 

MMgun hit effects tuned. PPC tuned.  

Laser hit effects tuned.

Various other visual tunage for a more WAR effect.

Mech explosions tuned

Added lighting to various sources.


Tuned particle/spark system(s). Some had too many sparks, but you couldn't even see em.

Created my own effects where necessary.

Smoke tuned to act more like smoke.


etc etc alot of little things done that I can't keep up with as I had too much fun.




Instructions - 

If you have meds mod already (you don't need it though), might as well leave it in your mod folder. Unpack this one, and add the main folder to your mod folder in MW5. Open MW5, select "supermedsmod10" in the mod manager. Deactivate anything that conflicts. Restart.

Mods that I use with this that work on my system:

ClanandISWeaponsPack01
WeatherFixMod
RRRulex_AI


If you see square blocks, you most likely need to update mechwarrior to the latest version.

If you have fps problems , try deleting your shader cache here C:\Users\(yourusername)\AppData\Local\MW5Mercs\Saved

delete D3DCompute.ushaderprecache_v2 and D3DGraphics.ushaderprecache_v2 files ONLY. Not the folders. Leave those alone.