Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.2
No longer requires a lancemate
Now requires https://www.nexusmods.com/mechwarrior5mercenaries/mods/168
Version 1.1
Bugfix for issue that could result in missions starting in accelerated time
Tired of trudging 5km in your Annihilator in those late game raid missions? Tired of waiting for your teammates to catch up? This mod is for you!
TLDR Use Shift+T to double the passage of time in mission. Use it again to restore normal time.
Details Use: Using the mod is straightforward. While in-mission, use Shift + T to toggle the rate at which time passes between normal and 2X. While accelerated time is active, a visual indicator will appear stating "2X TIME". This does not affect your ability to issue squad commands or any other facet of the game.