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Ramwold

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Ramwold

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Modular Mech Replacement... or Removal. Some mechs with reduced engine for more free tonnage, some 'mechs with removed rear-facing weapon hardpoints. Option to remove non-canon 'mech variants.

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Everyone knows the Cicada was done dirty in the Vanilla 'Mechlab.  Sure it's lore accurate, but concessions must be made to gameplay!  I apply a dash of "rule of cool" and drop some engine so that you can finally run a Cicada with full armor *and* weapons.

CDA-2A:  320STD  -------->  295STD    5.5 tons lighter at full strip       129.6 kph  ------>  119.5 kph      Full strip = 28t
CDA-2B:  320STD  -------->  295STD    5.5 tons lighter at full strip       129.6 kph  ------>  119.5 kph      Full strip = 28t
CDA-3C:  280STD  -------->  245STD    3 tons lighter at full strip          113.4 kph  ------>  103.3 kph      Full strip = 23t
CDA-3M:  320XL    -------->  295XL       3.5 tons lighter at full strip       129.6 kph  ------>  119.5 kph      Full strip = 19t
CDA-X5:  330XL     -------->  320XL       1 tons lighter at full strip          133.7 kph  ------>  129.6 kph      Full strip = 20.5t


The Assassin has now been added to the project. As with the Cicada before it, engine size was dropped slightly to enable more creative builds, or simply to run the stock loadout with full armor.

ASN-21:    280 STD  ----->  240 STD    Saves 6 tons @ full strip = 20t      113.4 kph   ----->    97.2 kph 
ASN-25:    280 STD  ----->  240 STD    Saves 6 tons @ full strip = 20t      113.4 kph   ----->    97.2 kph 
ASN-101:  280 STD  ----->  240 STD    Saves 6 tons @ full strip = 20t      113.4 kph   ----->    97.2 kph
ASN-26:    280 XL     ----->  240 XL       Saves 3 tons @ full strip = 13t      113.4 kph   ----->    97.2 kph
ASN-27:    280 XL     ----->  240 XL       Saves 3 tons @ full strip = 13t      113.4 kph   ----->    97.2 kph
ASN-DD:   280 XL     ----->  240 XL       Saves 3 tons @ full strip = 13t      113.4 kph   ----->    97.2 kph



Rear facing weapons. 
Some 'mechs have weapon hardpoints that shouldn't be facing forward.  This mod removes the hardpoint and replaces the weapon tonnage with single heat sinks.  The following 'mechs are effected: FS9-A, H, S, S1.  FLE-15, 17.  WLF-1.  CN9-A, AL.  DRG-1C, 1G, 1G-S, 1N.  QKD-4G, 4H, 5A, 5K.  CTF-1X.  ZEU-5S, 5T, 6S, 6S, 9S.  BLR-1G, 3M.  AS7-D, K, P, KR.  LGB-8C.  ARC-2R, 2RB, 2S.

Non-Lore mechs:  BMP_LORE 
removes Hero and non-lore 'mechs.  Compatible with  BMP_REAR, and NMT_TTDPS.  Override NMT_TTDPS with BMP_REAR, and then BMP_LORE.


***  Nominate your favorite 'mech that you feel has too much engine, and you may find it in this list one day soon  ***