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Mount and blade Warband mod --warcraft III vs red alert III version v1.61
Since mod renamed as warcraft 3VS Red Alert 3 mod after V0.920, most of the things envisaged before the name change were implemented, but please refer to the details below.You can not only see the characters and buildings of classic games like Red Alert, DOTA league of Heroes, Warcraft Counter-Strike Half-Life, but also see its gameplay. I want to connect them all together in a reasonable way, and make a real game that scares me so much that I don't know what game I'm playing.
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Due to frequent updates, the control mode is constantly changed and optimized, but I am lazy to sort out and summarize the latest overall con... -
the mod is use 2d role to fight with 3d role.
player will born as Iori Yagami--a 2d dynamic pic role.
the movement key control is same to native but in addition, if you double clicked w when lori face right or double click a if lori face left, your 2d role will swith to fast run animation.
the attack key is still to click left mouse.
after v0.52,the skill key control is changed to click right mouse and the defend key is changed to mouse roll up/down.
click-key-m is to mirror your role pic ,but if someone attack you,you will be autoed to mirror pic as kof performs.
click-key-v is laugh
click-key-left-alt is to help your rotate your camera to see the real 2d role in different degree.
click-key-e is to collect energy and click-key-r is to burst ... -
Mount and blade Warband mod --dragonball z vegeta version v0.95
Mount and blade Warband mod --dragonball z vegeta version v0.95
-----------正文介绍---------------
1. Displacement button:
Base displacement:
w/ a /s /d /r/ left-ctrl is the key to move up, down, left and right (walking without r/ctrl), mainly used for the current three displacement modes of walking/flying/teleport.
Teleport:
Press and hold V + click on any movement direction key to teleport in this direction, it is best not to press it in reverse.
Switching of sprint displacement mode:
Double-click to move quickly, but I was lazy and determined that it is also possible to quickly press the last move button with different two movement keys to trigger fast movement.
Switch between walking and flying:
The fl... -
- Holding R in party management screen and clicking Take will send all wounded troops into the garrison while refilling your party with unwounded troops
- Azure Keep
- Fixed a bug with Gral Castle
- Bounty Target at Turan has been moved
- You can now enter the prison of Falcon's Pride
- Minor improvements to navmesh in Saccar Camp
- Re-added Disband for Perisno Army
- Reintroduced Horse Archery AI Toggle
- Lyre/Lute sounds in Taverns have been removed
- Travelling Dwarf has a higher chance to spawn
- Foraging for food has been moved to night triggers
- Murdenholl tournaments now spawns with a sword or axe
- Reference page shows base and current wage for troops
- Lords who are married can no longer de... -
I edited Custom Character Creation a little bit to my likings.
I tried to modify another Moded game.
The file script and string are based on Custom Character Creation.
Extra Items, Troops, Texture, Banners were added.
Other files that I integrated here were from other Moded Warband Version such as Kingdom of Calradia, Diplomacy 5.3, Rise of the Undead, Perisno and etc.
Credit to the owner of all files <3
Thank you for your wonderful work.... -
Sounds Problem in World Map... FIXED
------1.158
------1.171
FIXED! Annoying horse travel sound in world map. Annoying Battlecry sound effect in world map while travelling. (Travelling/Resume Travelling)
Native or Diplomacy Version 1.153 to 1.171
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Error Message from Module System Sound
Allocating identifiers... FAILED.
MODULE ERROR:
undeclared identifiers found in module source:
ID_sounds.py
module_sounds.py
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New Added Code: (Sound.txt) Notepad
woman_yell_1.ogg 2432
woman_yell_2.ogg 2432
man_stun_1.ogg 2096
snd_woman_die 160 2 422 0 423 0
snd_woman_yell 2432 2 424 0 425 0
snd_man_breath_hard 2096 15 613 ... -
Version 1.4.1 Changelog...
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INSANE GRAPHICS MOD FOR WARBAND
WATCH HERE GAMEPLAY
https://youtu.be/7Pide_UUQi0... -
v.1.3.6.1 Changelog:
Qin Min is back, not whoever that lady was
Zolona’s Messiahs have their correct faction
Companions no longer leave your party, for sure this time (option is toggled on by default)
Overworld optimizations
v1.3.6 Changelog:
Anhera Kaiyrithe will no longer require you to ask Eriallen Krysanna for permission for marriage, and will elope with you instead
You can now forfeit looter quest
Red text spam after looting a village is gone
Zann Fort no longer uses the player’s banner
No more relations loss when attacked by deserters
Mercenary Guild no longer spawns patrols indefinitely
Warmonger Greaves appear properly now in crafted armor
Ral’Daiun Assassins attacking Venetor no ... -
100% works with the Reworked Textures
Available here
ON
OFF
... -
v1.3.5.1 Changelog:
Re-enabled the Training Grounds
Falcons no longer have peasant rebels
Added a goodbye dialogue to Entertainment Guildsman
Added an option to forfeit the "Deal with Looters" quest
Moving the Right Control to Left Control for withdrawing and depositing aurums into your fief
When donating to the Priests of Maccan, you lose an equal amount of relations with the opposing religion
Lend your Companion quest has been removed until further evaluation due to companions being lost for eternity
Tamaris is no longer Katrin
Tumatarhun town scene now has a tower in its town scene, and not just the siege scene
Weeping Moon has reduced power throw from 8 to 4, throwing damage increased fro... -
Tutorial videos:
G9CQg-4Tiak
gxVbFe30e18
Updated world map (41 servers):
... -
After playing for a while I realized that some textures of clothing was basic definition and without normalmap (relief), because these are outfits usually reserved for the NPC, for the moment I managed only to make slightly thinner, but I will do my best to enhance them to the maximum in order to reduce the gap with the other textures rework. Apart from that nothing to report, however if you observe any problems do not hesitate to tell me, it is thanks to the message of chrispaulfuqua that I could see the bug of the missing textures. So thank you.
In the meantime enjoy the new Sun, new Hair and new Particles that are the big additions of the latest version in addition to fixing missing textures.
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The Pre-Final Version is Here (2.3.5-Beta)
Hi all, after recoloring, improving and resizing textures and light/reflection, I have only a few small details left like particles such as smoke and dust before arriving at the final version that will surely be next.
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Sorry for the two last HotFix (2.1.1 - 2.1.2)
I find two problems, the first with the hegihtmap and the normalmap and the second with the hair, sorry for its two upload, at least it proves that it's moving fast, besides the final version will be ready soon. Thank you for the downloads and Enjoy!...
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For best result now the walls, the floor and the environment are in 2048
the body, wood, horses and full armor are in 1024
the faces, objects, parts of armors, weapons and others are in 256 or 512
It's visually much better, this allows, among other things, to have more detail on the dark areas, feel free to tell me what you think.
Thank you
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New Color Grading and MIP Mapping
This will be available in the next update with some other UI improvements
... -
Beta of the Reworked Textures for Waband
Hi all ! I decided to improve the textures of the game in order to refine it without distorting it and without asking for more resources.
After 10+ Hours of Works I Improved 95% textures of the games, This is beta I guess I would have some correction to make.
If some things are not going to please report it.
More screenshots later, don't hesitate to suggest some.
Exemple:
... -
v1.3.4.2 Changelog: (Save game compatible with 1.3.4.1)
Some dialogues
Can retreat if you died during a defensive battle or lost
Zann weapon renames
Female lords can no longer deliver love letters
...