Mods
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Vexed Native Mod by Vechs for v1.168
An updated version of the Vexed Native Mod to work on Warband v1.168. This matches the Steam version.
- 26.1MB
- 68
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Vexed Native Mod by Vechs for v1.168
An updated version of the Vexed Native Mod to work on Warband v1.168. This matches the Steam version.
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Diplomacy & Vexed combined!
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Realistic Combat Model for Warband
This is a port of Ron Losley's Realistic Combat Model for the original Mount & Blade to Warband designed to balance weapon and armor stats to make combat more realistic. Many enjoyed it for the original and i think it is about time someone ported it so here ya go.
- 44KB
- 55
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Realistic Combat Model for Warband
This is a port of Ron Losley's Realistic Combat Model for the original Mount & Blade to Warband designed to balance weapon and armor stats to make combat more realistic. Many enjoyed it for the original and i think it is about time someone ported it so here ya go.
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Armor retexture for Kingdom of Swadia
This mod replaces some of the armor textures of the fraction Kingdom of Swadia to a more colorful and detailed look.
- 20.9MB
- 13
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Armor retexture for Kingdom of Swadia
This mod replaces some of the armor textures of the fraction Kingdom of Swadia to a more colorful and detailed look.
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Sandbox Mod! 400 Max Bots, Zombies, 4k Max Build Points. New Buildings weapons and sapper options a whole load of fun!
- 1.6GB
- 8
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Sandbox Mod! 400 Max Bots, Zombies, 4k Max Build Points. New Buildings weapons and sapper options a whole load of fun!
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This is a little multiplayer-mod, which adds very bad equiped bots (nearly no shields or armour) to most of the multiplayer factions. Every faction still has specialities. Rhodok now uses massive barbarian cav-units as bots and vaegir offers bandit-infantry. Most of the other factions still need to be worked at. :arrow: its ideal for cl
- 29.3MB
- 2
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This is a little multiplayer-mod, which adds very bad equiped bots (nearly no shields or armour) to most of the multiplayer factions. Every faction still has specialities. Rhodok now uses massive barbarian cav-units as bots and vaegir offers bandit-infantry. Most of the other factions still need to be worked at. :arrow: its ideal for cl
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I take some mods and add somthing my to it
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The first version. Only major work done is to the AI. There's only one faction, Kingdom of Swadia, so if you plan to host a server, make it swadia vs. swadia because its VERY overpowered compared to the other factions. More items and items for the Knight class will be added in future versions.
- 18.4MB
- 1
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The first version. Only major work done is to the AI. There's only one faction, Kingdom of Swadia, so if you plan to host a server, make it swadia vs. swadia because its VERY overpowered compared to the other factions. More items and items for the Knight class will be added in future versions.
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This is a a Very Simple mod, that unbalances the game alot, With Giant horses, Throwing Scimitars, etc.any questions just post on forum
- 27.9MB
- 0
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This is a a Very Simple mod, that unbalances the game alot, With Giant horses, Throwing Scimitars, etc.any questions just post on forum