Mount & Blade: Warband
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killyouready

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killyouready

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About this mod

the mod is use 2d role to fight with 3d role.

player will born as Iori Yagami--a 2d dynamic pic role.

the movement key control is same to native but in addition, if you double clicked w when lori face right or double click a if lori face left, your 2d role will swith to fast run animation.

the attack key is still to

Permissions and credits
the mod is use 2d role to fight with 3d role.
player will born as Iori Yagami--a 2d dynamic pic role.
the movement key control is same to native but in addition, if you double clicked w when lori face right or double click a if lori face left, your 2d role will swith to fast run animation.
the attack key is still to click left mouse.
after v0.52,the skill key control is changed to click right mouse and the defend key is changed to mouse roll up/down.
click-key-m is to mirror your role pic ,but if someone attack you,you will be autoed to mirror pic as kof performs.
click-key-v is laugh
click-key-left-alt is to help your rotate your camera to see the real 2d role in different degree.
click-key-e is to collect energy and click-key-r is to burst your energy.
you can press the w/a/s/d/wa/as/ad/sa/sd +click key-rightmouse to relase the determined skill but if only click right mouse ,the skill is random.
the player's 2d role will produce hit combo number like (1 hits,2hits.....)when attack others by melee or skill.
2d role is all owning 5 live points so if the hp is 0 ,they will reborn again till live points is 0.
tavern can buy some 2d role lori.
the town and village has some 2d walkers like Crayon Shin-Chan,other kof roles and some dnf roles etc.

The main update direction is to make 2d things and 3d things combined well with each other.
The main hero is still from kof and 2d. The country will become some culture from some classic 2d games such as DNF.and i will also add some 2d effect in this mod such as the 2d dynamic title for roles , 2d memes as special weapon such as "silence wench" , funny cartoon start in settings menu and is planning to make 2d new pic talking system.
I know few one can understand my settings and why i do this mod since the early access demo has released for some time.I even don't know i will continue for this for how long time next.But i want to show your a different game design with a mod form of mountblade and show how mountblade can even become what things.
NEXT There is Mountblade KOF Mod Recent Update info from v0.55-v0.65.
V0.65 changes:
1. Added legendary dynamic titles, temporarily random display (later design may add title acquisition conditions)
2. The map in the lower right corner will be changed to the King of Fighter dynamic map (it is expected that different dynamic maps will have different attributes in the future, and there will be a corresponding full-screen 2D scene when releasing the magic move).
3. Vigia has been changed to the kingdom of ghosts and animals. 2D character Ma Bao has been added to the upgrade tree.
4. BRF sorting and renaming
5. Adjusted the frequency of battlefield reinforcements and other adjustments
6. Add up and down left and right arrow keys to control the rotation of the character, which can be controlled by adjusting the mouse itself, but after repeated movement, the steering may appear rigid, so this addition is mainly to assist the steering and buffer the stiffness caused by frequent shaking of the mouse

V0.62 changes:
1, in the country of the firm change for DNF, temporarily keep original units, first in other branches of the original normal arms upgrade space to rise DNF 2 d creature, a total is divided into eight categories, each categories for the same units, but have different random form, at present there are six randomly to the ghost biological form, scarecrow, puppets, linyi, elder brother clothFighter and other monsters each one, stone man three, data entry more trouble, more images have been processed.
2. Handle the problem that the opening animation of the camping interface is blocked by the data panel.
3. BU G Self-check: if you infiltrate into the city, you may find that you can't succeed even after the enemy is destroyed, because you need to kill all 2D animals in the city.
4. Plan to replace other nations with creatures and cultures from Legendary/Metal Slug/other well-known 2D / 2.5D games

V0.60 changes:
1..Added 8 types of DNF 2D monsters, including 2D animation - standby, 1 ~ 3 attacks, movement, and death
2. You can also sign in to draw equipment when camping, only you can draw meme equipment.
V0.57 changes:
1. Increase skills can use active items "two tigers love dance", the effect is the egg yolk through after the half screen in the middle area of the 2 d will directly into two tigers the yellow people love to dance, dancing on a range of cycle animation, every time the flash to the end of the cycle, will be a damage, until they die.Control + damage is a control + damage skill used to target 2D world characters
2. Delete the manbody model used to compare the supernumerary height of the characters.
V0.55 changes:
1. Inventory skills are installed. From now on, the active skills of the eight items on the interface will correspond to the number keys 1 to 8 on the keypad, from bottom to top, from left to right, and from the lower left corner.The bottom four items are the original inventory of four weapon slots.
2. Added four meme weapons with active equipment -
Weapon ①_ Thank You Dog: Play Silence Wench dynamic close-up in the player's position, causing damage and shooting away enemies within screen range.
Weapon ②_ A Bite of Buddies: Play a dynamic close-up of a beer drinking emojis at the player's location, and the magic will be filled directly
Weapon ③_ Handsome Turn Back: Forces all the people in front of the screen to turn vertically while playing an emoticon.
Weapon drop: A small area of enemies in front of the screen will take upcasts and damage during the emojis.
3. Add a kind of "Panda Man Emoji" 2D people to citizens and villagers, and increase the probability of residents in urban and rural areas from 50% to 70%

V0.54 changes:
1. The number of passers-by in towns and villages increased
2. The tavern owner adds a mushroom-head emoji
3. A new skill in Eight Gods' Nunnery has slightly adjusted its body position
4. Now, in the interface of camping, there will be a random opening animation before the full animation of the characters of Nunnah. For the time being, there will be five kinds of random opening animation, some of which will start with funny comic.
5. You can no longer use the skill if you are below 200. Press E to gather gas

KOF MODV 0.90 (Liu Huaqiang Sagrada Legend Special Edition):
1, the protagonist is changed to 2d Liu Huaqiang (press b to switch back to the original Iori Yagami), the left key is stabbing people, and the right key is chopping people with continuous damage. Unlike Iori Yagami, there is no backward movement, so when moving from left to right, the image mirror state will change to the moving direction. Therefore, when attacking the enemy, the operation will be slightly different, and it is necessary to change the enemy from left to right repeatedly to adjust his orientation and position to ensure that the enemy to be attacked is in his attack area.
2. When Liu Huaqiang is used as the protagonist, the song is locked into the song of Sa Rilang.