Here is a pack of scenes (maps, in other words) which were made for MP and Native-compatible NeoGK mod, but can be used anywhere else by anyone. If you use some works of mine, remember to credit me properly (format of credits can be found in the topic appended to the description).
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
The folder is very easy to navigate through since every scene has its own folder containing gamemode version(s), .sco file(s) and text file(s) with entries for compiled and pre-compiled mods. Installation boils down to implementing the tuples of code in Module System (pre-compiled) or pasting them in text files (compiled).
Note: one may want to revert some flags (such as sf_no_horses) according to their needs; in this case, they would have to adjust compiled and pre-compiled tuples of code.