This a redone of incredible "Monastery" contest scene of SageMcQuincy. I replaced the majestic monastery Church by a keep in fantasy style.
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File credits
SageMcQuincy for his original scene The Monastery..
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Various fixes and improvements, added prison and castle passage so the scene is now 100% usable in single player. LSP mod open source credits apreciated.
I publish those castles more as a modder ressource. But i understand some people might want to add them to the game without actually being modders. Adding a new castle to the game is really not hard.
Here a quick explanation how to to do:
You need three files in module folder:
(open txt files with notepad or any text editor)
parties.txt To know which castle the number is. In this file you can search for castle_13 and know which one castle_13: it's kereladan castle (nothing to change here, it's just to know which castle it is).
scenes.txt is the file that store the base terrain: you need to copy here what we name the terrain code on the line "scn_castle_13_exterior" you replace terrain code (this hexadecimal number highlighted in blue) by the one i provided wihtout changing anything else. Don't forget to save the file.
SceneObj folder where you can copy your sco file and overwrite the previous.
Once you changed the terrain code and copied the new sco file in SceneObj folder it's done.
You can launch game and go to Kereldan castle verify if all is ok.