basically this is Diplomacy 4.3 - Mrcmod and bugfixes but with some fixes i've found myself.
if you need more information about Diplomacy 4.3 - Mrcmod and bugfixes itself, please visit the mod original page at: https://www.nexusmods.com/mbwarband/mods/6044
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
credit where credit is due:
the original modpack creator: https://www.nexusmods.com/mbwarband/users/164922
the original Diplomacy mod webpage: https://forums.taleworlds.com/index.php?forums/diplomacy-s.176/
Donation Points system
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Changelogs
Version 1.01
tweaks at Executing Lords, Reject ransom for imprisoned lords, and Prison Towers.
Version 1.0
Player now uses Intelligence to deal with Persuasion, Right to Rule rebalanced.
Already did:
1.00:
Player now uses Intelligence again to deal with Persuasion.
Player now gets more Right to Rule from companion returning with letter, recruting lords, and making peace.
Whats new !?
1.01:
Executing Lord will not randomly decrease your Right to Rule and Honour Rating anymore. (but still drastically impact your relation with the family of that lord, faction, and friends.)
Reject offers for ransom imprisoned lords will not reduce your Honor anymore. ((but still, it also drastically impact your relation with the family of that lord, faction, and friends.)
Lords will not escape anymore from Prison Towers. (but still, they can, and will often try to escape while at your custody or in any city or castle without a Prison Tower.)
To do Next:
not sure yet, tbh it looks perfect for me now, at least it makes sense to have an option to kill lords now, i will update this if needed in the future, maybe trying to fix some of the bugs let by the original mod creator, but thats not a promise.