This module re-balances certain aspects of Warband to make it less grindy and a little more rewarding yet making other aspects a little harder
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
Zephilinox For Allowing People To Use Their Perfectly Smooth, Mouse Enabled Deathcam Code In Modules
Mercury19 For Allowing People To Use Their Single Screen Character Creation Code In Modules
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What this Module does/changes:
Add's Zephilinox's Perfectly Smooth, Mouse Enabled Deathcam Add's Mercury19's Single Screen Character Creation Cattle will now follow the player Faction colors slightly changed Food consumption slighty changed so that 1 unit of food feeds more troops Money that Merchants have is higher Enemy's will take longer to run away from fights Tournament betting amounts have been increased Tournament rewards have been increased Arena rewards have been increased XP gained from Tournament is doubled Ammo for ranged weapons has been trippled Troop Wages cost 25% less AI Lord Partys are larger Bandit groups are larger Companions no longer complain about each other following battles Adds a dialog option when a companion tries to leave "We hang deserters in this company" Players base party size is increased Enemy Lords have a lower chance of escaping after a battle Max prisoner count is raised slightly Quest repeat intervals are lowered Town/village Improvement build times lowered slightly Larger amount of troops can be recruited from villages