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Guspav and GSanders

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Dolgoruki

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279 comments

  1. Gryzleyz
    Gryzleyz
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    How to use magic :c I dont understand
    1. Dolgoruki
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      Make a new character to practice on:

      You should start as a magic user to have everything you need: spell book, one spell, magic power skill, and MOST of all: the status bit turned on that makes the mod actually see that yes, you ARE a magic user. Otherwise it can only get turned on by taking a quest at the mage guild and passing it. Leave one slot available and unused in your 4 weapons slots so when you summon the item that is the spell it does not have a backfire from no place to insert the summoned weapon that is your spell. Now press B to open the spell book and select a spell, which summons the weapon, which is then thrown to launch the spell...

      you could practice shooting a wall in town center until you have it down.
  2. benoaks
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    By far the best mod ( IMHO ) ever! I am a huge fan of table top D&D, and this game mod takes me back to the old days. You have done a great job piecing this together. I don't mind the updates one bit. Every single bug I have encountered, you have promptly fixed. It is times like this that I wish I was a wealthy man, and could support someone like you for life. In all seriousness though. Great Job! Keep up the good work! God Bless!
    1. Dolgoruki
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      Well, there ARE bugs, far more than I'd like. And I'm sick, old, grumpy, and sometimes not at all souperman.
      But if you can patch, I'll keep pouring out patches, so your fight against evil (or whatever flag you follow) has the couple minutes old same desktop that I use. I tend to never get savegames to end game, so that's the "weakest" part of the mod, but at least I'm a huffing and puffing to try to get this going.

      I played table top D&D in 1979. Uh huh.

      - GS
  3. UnderAchiever31
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    I got several corrupted files message when unzipping, and it doesnt work
    1. Dolgoruki
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      use 7-zip, and only 7-zip, to unzip .7z files.
      its totally free and available from http://www.7-zip.org/
      if you manage to corrupt files, of course it doesn't work.
      But it is corrupted by you using the wrong tool.
    2. frakle
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      I used the latest version of WinRar and I unzipped it fine. So far I've not encountered any corrupted files or significant bugs -- great mod by the way!
  4. ivanantinucci
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    I just downloaded the mod and this error message "get_object failed for texture: woman_normalmap_kelb_gaolu" appears when the game is loading the INI file. Any ideas or solutios?
    1. Dolgoruki
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      DONT put the patch over Phantasy Calradia from 2014 and never ever apply patch .723 for Phantasy Calradia over any part of Phantasy 2018 v150 series.
      You're mixing 4 years ago with this year. thats how that happens. Delete the folder and reinstall the base mod v150. Absolutely dont have any trace of Phantasy Calradia from 4 years ago in the folder you want to install to; you can rename it so they dont mix but never mix them in the same folder. Theyre two completely different mods. Patches for Phantasy Calradia do NOT go over Phantasy 2018. Patches for Phantasy 2018 do NOT go over Phantasy Calradia. There;s the issue.
    2. ivanantinucci
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      I only downloaded the 2018 version of the mod, i have nothing else related to it
    3. Dolgoruki
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      then enable "load textures on demand" in Warband options:video.
      This is done BEFORE loading the mod, so start warband, do not start the mod loading, click options, click video, make sure load textures on demand is toggled on, then go back to Warband main menu and NOW start loading the mod.
  5. pastywhiteboi
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    when I used 9zip and it was about to finish extract at 99% it came up with a password. Can anyone tell me what's the password?
    1. Dolgoruki
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      Don't use 9-zip. Its NOT password protected. But 9-zip is older version than the 7-zip I sent you to get. There isn't a password. But the 7-zip I asked you to use must be 5 years newer.

      So once more with feeling:
      Use THIS (which is completely free) and it happens to work:
      http://www.7-zip.org/

      Use anything else and it happens to be a problem where some poor son of a *censored* has to hold your hand and set things straight. Lacking anyone like that on my staff, I have to do it myself. But you can ask me questions once a day and if there isn't any other emergency I might be civil in my response. I think for the moment there aren't any real emergencies, just users that got lost trying to install. Its useful to answer this, maybe once a week, to help other people. But you wont have any "password" nonsense with 7-zip if you install the current version. I'm not going to burn an extra 450 MB rezipping this 705 MB .7z file into a 1.15 GB .zip or turn my 6.2 MB .7z patches into 10 MB .zip files. I'll make you unzip correctly instead of making two zips. Its not like I get paid extra for more users; I just get sucked into more email and hand holding. But like I say, put it up once and someone ELSE with the same problem benefits, so maybe it really is all good. K?

  6. letorius
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    Orcs in taverns are only in underwear.
    Something's wrong with the magic, with 6 magic power and Int 26 I only have enough mana for 1 fireball, I mean that's probably not enough.
    Drow specific equipment is rarely available at Drow City.
    There are far too few bandits and similar things to make lvln and money.
    New bug.
    Cant leave the City ... you Pound on the City gates. cant do nothing.
    Loth Chosen are mounted, but have only 1 weapon that cant be used on horsebeak

    if i want to start a new game now, all factions are gone, defeated, and all cities are neutral. no heroes or other squads on the way.
    1. Dolgoruki
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      Wait till tomorrow and I'll see what happened.
      It's very late here so my first chance to look at the source is in 13 hours.

      Leave the city is a 10 second work around:
      click to enter town center / arena / tavern / castle (any of these will do).
      press Esc key, Save & exit, you're at the mod character select screen. DONT close the mod.
      just character select your current game and jump back in -- and you are outside town. The stuck timer is unstuck after a load from savegame, as the timer
      conflict isn't saved when you leave and the state of your character is not internally within the town menu. You can re-enter town safely now, or go about your business. No need to wait for the mod to reload or start from the beginning. But very few people realize that, so they are ragequitting or screaming over a tiny speed bump that seems impossible if looked at with blinders on.

      As for fireballs, they need 40 points, and at MP 6 you have 60 points. I suppose I could, someday, make fireballs 35 points, so in 10-15 seconds you get your second shot, but its not the crisis you suggest.

      As for Orcs in underwear, it may be a fashioista crisis but it comes from wearing armor that hasn't had the "civilian" flag added to it.
      Usually thats a job given to flunkies to groom items and play with troop gear, as it takes little to no skill. I'm a bit busy with emergencies - like your last line.

      My first chance to review source is in 13 hours, its not kept here and I've been at a study circle the last 4 hours. There is no time left tonight anyway its 10 PM, or at least 21:25.
    2. letorius
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      no problem, do not stress, just want to help, and report bugs, loths chosen I've changed with morphys myself, troops and items to edit is so no thing :)

      But the start of a new game is impossible, that exceeds my knowledge in the wide to do something by myself.
    3. Dolgoruki
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      fair enough. N2 at the moment makes a clean start, and from there N4 adds cleaner reinforcements.
      I'm on the hook to make probably an "O" for tonight to clean up fresh starts.

      EDIT: found the problem. I needed to change ONE line, but as it was most of the game_start initialization got skipped.
      The problem was so tiny I kept skipping past it, dozens of times. It was a FRAGMENT of one line that needed changing.
      I don't have enough to justify making an "O" yet, so it will be N5. Hopefully this time won't be cursed as well.

    4. letorius
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      yes that's it, a small mistake corrupts the whole code :)
      Otherwise, thanks for revising the old mod.
      Oh well, my char has no mana reg in the fight, should that be so?

      what else, how much bonus does a magician of the magic power or mana to it?
      yes it is with the magic robes

      and sorry of the bad english, google translator :)
    5. Dolgoruki
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      Make sure you really ARE a magic user, and did not just plop a few points in Magic Power and buy a spell book and some scrolls. If you didn't start as a magic user, you're not a magic user until you complete the optional quest at the magic guild. But if you WERE a magic user and had the explosion occur to you for a spell backfire, you lose magic abilities for 1 to 3 game days, so you may want to chill someplace and let time pass.

      its not possible to backfire UNLESS you're greedy and fill all your weapons slots with junk. Leave a slot open before casting spells or suffer the consequences. I used to auto remove items for players and they got super annoyed with me; so I now let the user do it themselves, as I am super annoyed at users getting annoyed with me. It works both ways. Always leave one slot open. I don't care which one, and you will never backfire.. except if you plan to use the shield spell, in that case leave TWO slots open.

      If you are correctly a magic user, and not currently feeble minded (or enough time passes that you have been silently healed) you can press B to open your spell book while visiting town center for example, in order to test without pressure.


    6. letorius
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      With my new char start as magician, this is with mana reg.
      But with the drow nekromacer, who later became a magician, quest at the magic guild made, with the questions and so, in the fight I have no mana reg, but magic spells goes.

      oh yes the spells are all throwing weapons right ? So the get stronger through power throw ?
    7. Dolgoruki
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      the initial strike by a spell uses throwing skill. So magic missile for example needs throwing skill. A fireball or lightning bolt that does area damage does that damage by script, and the number 1 factor for total damage is effective "Magic Power" skill. I say "effective" because it gets adjusted by the armors and staff, but the adjust is fairly small and mostly you need to make sure you dont have heavy armor, which pulls the magic power skill down very fast.

      Mana regen is based on raw magic power, without considering your gear.
      I'll look at mana regeneration tomorrow. Its late here now.
    8. letorius
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      I have started again with the drow, now it works, I had previously commands such as "lead your troops" not to choose from, seems as if you have already fixed the problem with a patch :)

      How can I become neutral to other factions as a drow?
  7. firefly79
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    I was wondering if there was some way that you could implement a way to choose which golem you wanted to recruit from the magocracy, or maybe rework the silver golem? He doesn't seem as good as the iron one, and he doesn't look nearly as cool. If you could make him better and cooler or just let us pick which golem we want to recruit, it would be awesome. Thanks and best of luck!
    1. Dolgoruki
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      Done in N4. You still need to have some relation (and sufficient cash/party size openings) to get the extra options.

      Of course, N4 happens to be broken for new starts only, see below:
      Manana - tonight's build should solve that nicely.
  8. CrazyAng3l
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    broken mod...its all broken when i start new game...if i skip intro quest everything is neutral to me and no ones moving if i dont skip it i spawn in some random place fight 2 guys and thats it...
    1. Dolgoruki
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      sounds like you're running N (with no number after it) and not N2/N4.
      In any case I'm downloading it now to see if I can duplicate your experience with what is at Nexusmods right now.
      -------

      renamed my old folder "Phantasy v150 old" and downloaded the exact main file from Nexusmods for build N2.
      Deleted one of my characters, made a new character, took the fight the first bandit option, everything normal, left town, all towns normal. So that works as intended.

      Patching with N4 will repeat:
      OK here I see what you're talking about. This looks like the "N" (no number) code at game_start got copied back after N2.
      All right I can fix that for tonight. In the meantime, N2 still works for making fresh characters and with a character already made N4 has a better limiter for reinforcements in sieges (for games already in progress). Maybe the next one I should use "O" to avoid any confusion as to what patch is what. At least you're running the latest patch! OK from here its clear what I need to do.

      Final edit: Actually it wasn't that. It was one line that had an incorrect operation. One freaking line.
      TESTED this time with making new characters/fighting the first bandit. The rest of N4/N3 is there and should help make smaller battles. There's not much else there; mm the recruiting option at the constable is hidden to keep players from having problems while I work on it.
  9. Dolgoruki
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    Phantasy 2018 patch 150 N3 is removed due to an issue with agents not initializing correctly when they spawn for battle.
    However the fix is fairly simple so an N4 will return later today.
  10. zaxer258
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    Is it normal for orcs to have about 600+ armies i just started, when i got my troops to about 250+ all orcs have about 600+ and i can't beseige their castle's because they are coming at me, and when i help an ally castle getting seiged i can't help like "help defend tulga" whenever i press that it just saves the game and brings me back to the map.
    1. Dolgoruki
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      a) the first 3 months orcs get 1000+ reinforcements, then those stop.
      b) select to enter the town and once you enter you can get sucked into the fight so long as your faction is hostile to the besiegers.
      Just enter the town, first choice, and you get sucked into battle shortly thereafter.
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