This is based on Floris Expanded (Diplomacy, and many othere great mods) and Native, with new weapons, armor, textures, and new troops. I added many of the weapons and armor from native into Floris and fixed the overly dark and messed up textures in floris (such as the strange white and black chainmail). Now all of the items used by mercenaries (so
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Author's instructions
Alot of the content in this mod is either Native, or created by the person(s) who created any part or who compiled everything into the Floris mod. With that being said, I did rework so much of it, and I did personally create a lot of the content so please be aware of this and remember to give credit to others and or myself.
File credits
CREDITS : Floris Mod and EVERYONE who had anything to do with the contents of Floris Mod, and the Great Modders tool: Morghs MB Editor, GIMP for all texturing, and OpenBRF for adding new meshes and things from other mods. **Updated version 1.1-- Credit for Historic Lords Project Vol 1 and 2 by Thick1988 for releasing this resource a while back* Credit to Narf of Picklestink (Uncleskippy) for "Men at Arms" armour mod. SacredStoneHead's Nordic Armor Set, The Hound-Sandor Clegane Armor by Armagan Yavuz. *** Better Skyboxes by Smile. *** Armour and weapons from Kingdom mod on Moddb by Madsonfc. Medieval Korean Armors by kojjam
And Me, Cadmus.
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Changelogs
Version v4.6.2
Buffed Swadian troop quality and quantity, not extremely so, just enough to toughen them up
Removed all of the bugged up armour from troops.
Version v4.5 cont.
NEW SKYBOXES - these are the best night skyboxes ive seen, I did edit them drastically but for the better!
Version v4.5
Resized a bunch of gear including Rho. Sallet and Armet they now fit, rather than giving you a shrunken head, plus many many more items.
Added 20-40 new items, and added new beautiful meshes for most of the double items I made (Like longsword, Barrons longsword Templar Longsword etc)
Focused more on editing Khergit and Sarranid troops equipment. And redid a number of other troops too.
OH YA!!! New texture on all the rest of the 2H swords and redid a few that I wasnt happy with.Fixed a bug when sieging Yalen. Plus a bunch of other stuff I cant remember
Fixed a bug when sieging Yalen. Plus a bunch of other stuff I cant remember.
Version v4.4
OK small update but now ALL of the new items show up in the CHEAT MENU, was missing quite a few last update..
Added chainmail under some more armour including padded cloth from native, and captains armour. Also on the legs of some including the Black and Brass brigandine
oh and changed the stats on all of the throwing Darts, they were completely useless before..
Version v4.3
Fixed Shariz siege, spawning your troops past the river so they don't get stuck.
ADDED most of the NEW items to the Cheat Menu. (Be aware that some of these items are not accessible in game for a reason :)
Re-balanced some of the items in-game, including the white hunting bow and many shields (adding difficulty stats and adj. protection). Plus many more.
Version v4.2
Fixed the bug where the in battle Command/ tactics menu would not close properly. ( the one where you could click on the mini map and send different troops to those locations etc.
Added an overhead spear thrust for most spears when 2H, replacing the overhead strike.
Version Extra File
The optional Better Distant/Background terrain file changes the background landscapes to match my new ground texture, this makes the scenes much more seamless.
Its only two texture files and is simple to install after you have installed my mod and there is are instructions included if you arnt sure how to do it.
This is not necessary if you have version 4.0 and up :)
Version 4.6.1
I fixed / removed the bugged up textures and armours, and even added some more variants of the new Khergit armour.
THE NORDS! I Finally upgraded the High level Nord troops to have much more appropriate equipment for the time period, they look awsome with thier brand new gear!!
Changed the prices on some items and re did some other stats aswell as a few other small tweeks.
Version 4.1
Greatly improved the look of many weapons, including Swa. Lords Sword, Vaegir Lord Sword, Estoc, Flaming Zweihander, all of the Clamshell swords, and many more.
They are now very high grade weapons that glimmer in the light as if they are perfectly polished, they look beautiful
I remade the siege of Dhirim because the tower was bugged up. I changed the distant terrain to make it look and blend better everywhere.
I fixed the bug where certain Vaegir armours would glow when inside taverns and outside. I also removed the antenna like spike on top of some of the Vaegir helmets.
Renamed/ reworked the stats on a few items, including Small Estoc and Estoc, since I fixed the textures I actually used these swords and found out they look beautiful now, and that the were not named or stated correctly so I fixed this.
Version 3.1
I added FEMALE meshes for almost all the armours, they might not all be perfect, but better than looking as big as the male characters..
I redid/ added new banners a few I based on horses in the game so you can have a banner that matches your horses banner. and the originals are much clearer and darker.
I removed the dirty/blurry smudges from all of the Heraldic armours, so your banner will apear much more clearly on your Tabard.
A few minor stat/equipment tweaks on troops and added a Scale+Mail Hauberk.
Bows are now accurate for the play, in Floris your crosshair would stay massive, now you can actually hit someone when aiming at them from a distance..
Version 3.0
NOW using Native particles, so it CAN now SNOW again :) and you can actually see the rain. Plus the dust clouds in the desert dont lag the game as much.
Retextured many of the Skyboxes to be much more dramatic at dawn/dusk and rain clouds are now dark grey instead of bright blue.
Re-textured Light Leather Armour and a few others too look much more detailed, and Added a few more troops, and weapons
Added a black Cuir Boulli and made the pauldrons on the Banded armour metal rather than leather
Fixed/ Removed a few unfinished textures like some of the hoods that female Rhodok villagers wore and others.
Version 2.0
Now added "Men at Arms" armour by Narf Picklestink
Added more items from Native (Guard, Spiked, and Nord Helmets and a couple weapons.)
Now fixed the bad texture on the Rhodok axes and 2H swords
Cleaned up a few textures, added a few more troops, and fixed the rate at which a few items in shops apeared.
I fixed a few scenes such as; Halmar had a couple floating bushes and some discolorations on the ground in some areas.
AHH YES!! I removed the flickery chainmail on some of the items I made (Chain Coif, Padded Leather with Chain)
Further improved on the Gothic armour, rather than exposed joints and completly no armour on back of the legs there is now chainmail
Version 1.1
1.1 Added 40 New pieces of armor from Historical Lords Project they are available in town shops at random
1.1 Re-textured all of the "White Steel"colored swords to be more realistic ( please review pictures)
1.1 Changed the Armour of 2 Kings and multiple lords with the new Historic Lords Armour
Please review new pictures for the content :)
The readme should now have a list of the NEW troops, I'm working on a proper list showing upgrade tree
NOW v4.6.1 See Change log****You can now use the in battle tactics menu/mini-map properly!!!!, Great update*** This mod is based on Floris Expanded (which is a great mod combining many great mods such has Diplomacy etc.), but has many new troops, textures, weapons and armors. I have removed the overly DARK textures from Floris especially on the weapons and armor from Native MB. I have also added many of the items from Native into this mod, such as all of the Arming swords, and Bastard Swords. Now all the amazing armour and weapons used by the Mercenaries (many many many items) in Floris are now available to the player, via purchase from shops or taken from bandits, new and old troops etc.
: I changed the dynamics of multiple in-game weapons, all POLEARMS are now MUCH more effective on and off horseback, with increased speed and damage, Many longswords are now both 1H and 2H. Bows are much more accurate, as they were in native.
: Freelancer Troops have been extremely upgraded, you now have a HUGE selection of gear to choose for them, rather than the 3-5 variants before.
: I have rebuild MANY Towns, Castles, and Villages in an attempt to make each Siege unique, and interesting. Before almost every town battle had the same exact setup, this has been fixed. Now some Sieges require you to cross steams, charge through fields, or snowy valleys to get to the Castle... One of the most important upgrades to troops is the Manhunters, they no longer are Sarranid troops, they now look like manhunters and Jailers wearing gear from padded gambesons all the way up to heavy plate armor and Pigfaced Bascinets (and the Slaver Chiefs dont have those weird bugged up Elephants anymore either...)
:Just to list of a few of the new Mercs and their upgrade tree: From A3 Merc Armbrust Soldner ->A4 Merc Archer ->A5 Merc Marksman -> A6 Merc Expert Archer And from Caravan Guard -> Merc Swordsman -> Hired Blad -> Sellsword. Also Caravan Guard -> Merc Horseman -> Merc Cavalry -> 1st choice Merc Knight or 2nd choice Merc Charger -> Elite Knight or Gothic Warmonger Knight, its going to take you forever to level your troops enought to get one of these baddies, but if you can they are pretty tough (completely balanced tho!)
: I added many new Faction troops too, not just mercenaries! (and edited many many of the existing troops aswell)
: Retextured the ground (now including the distant and background terrain), and many armours / weapons. Now the bright white steel swords have a realistic color (Lairid, Senlac, Templar, Merc Swords etc)
: I decided to bring back most of the NATIVE loading screens and startup screens (but retextured) because I felt the Floris pictures didn't fit into the game at all. : I also made it so you can see when its raining and IT CAN SNOW AGAIN I added new music and various other sounds. --- I removed the annoying bug? where you had 2 suns in the sky. :If you enjoy Native MB and you enjoy Floris Expanded you will love this mod!
: Updated to ver 1.1 Updates include 40 New unique Armour pieces, I re-textured all of the White Steel Swords (Merc Sword, Lairid Sword, Senlac, ritter, templar, etc to now have a realistic Steel color rather than a bright, pure white like before (Refer to images). Updated the equipment of 2 Kings and multiple lords with some of the new armour. : Now with Men at Arms armour. : Now I added FEMALE meshes for almost all armour in Floris so your female character or troops don't look exactly the same as the male ones, the armor fits better.
: I redid all the banners and Heraldic armours so your banner will not be dirty and smudged like in Native/Floris. Much cleaner.
:Also I change some Heros' appearances and equipment. They look so much better, at least in my opinion ;) : Oh, and bows are now accurate for the player, some bows were set as low as 85 which men't your crosshair stayed massive. Now you can actually hit someone far off like with the crossbows.
:Hey! After installing this mod you should also add the Better Distant Terrain file from this page as well, it fixes the distant terrain to match the ground and is just two texture files that you put in the Texture folder :) Not necessary with v4.0 and up!
: I've also made many many small improvements like making the horses bigger (because some were small as ponies, rather than full grown medieval horses!) remapping the AI mesh on many in-game areas so troops could navigate properly, FOOD comes in BIGGER quantity now you no longer have to buy it every two days with a big army, and i'll list more when I think of them, and I added the missing Scene objects from Native like the giant Rock and Suspension bridges so if you plan on editing the scenes you'll appreciate this :)
: v4.5 Focused some of Editing Khergit and Sarranid Troops, new armour/weapons. I added 20-30 new items and added NEW MESHES for most of the double items I had ( Meshes I used on more than one weapon for the most part now have new unique looks) Fixed a problem with Sieging Yalen, and RESIZED A BUNCH of Helemts so they are no longer way to small or too big!! ****** This is one of my favorite updates ive done\ : OH AND NEW SKYBOXES - best night skyboxes I have yet to see, I did edit them drastically but for the better!
:To install this mod put the entire "Cadmus Floris Expansion" folder into your Modules Folder, after extracting as with every mod (step-by-step instuctions in the ReadMe).