About this mod
A mod compilation consisting of Diplomacy, Custom Commander, Floris bank system, training field scenes, deployable pavise and customizable troops for the player kingdom.
Doesn't work right now.
- Permissions and credits
Used mods and their creators:
"Always choose side when joining battle" by cdvader
http://forums.taleworlds.com/index.php/topic,74859.msg1948844.html
"Bridge Battle" by Arch3r
"Custom Commander" by rubik
http://forums.taleworlds.com/index.php/topic,111808.0.html
"Deployable, destructible pavise" by Cartread
http://forums.taleworlds.com/index.php/topic,117391.0.html
"Diplomacy" by Waihti
http://forums.taleworlds.com/index.php/board,176.0.html
"Floris Bank System" by Duh
http://mbmodwiki.ollclan.eu/Bank
"Knock rider off horse" by Gaunt and Davee
http://mbmodwiki.ollclan.eu/Knock_rider_off_horse
"Module System" by Taleworlds
http://forums.taleworlds.com/index.php/board,12.0.html
"Training Fields" by lucky lancer
http://forums.taleworlds.com/index.php/topic,144466.0.html
"Warband Entrenched" by Tempered
http://forums.taleworlds.com/index.php/topic,122757.0.html
Not (yet) part of the beta:
"Battlefield Tactics Kit" by motomataru
http://forums.taleworlds.com/index.php/topic,34685.0.html
"Duel Kit v0.5" by MartinF
http://forums.taleworlds.com/index.php/topic,57584.0.html
"Pre-Battle Orders and Deployment Kit" by Caba`Drin
http://forums.taleworlds.com/index.php/topic,142816.0.html
Obsolete as Diplomacy has a banking feature:
"Garnier's Bank of Calradia"
http://forums.taleworlds.com/index.php/topic,8652.msg1197616.html#msg1197616
Help:
All altered code is marked, so you can easily see what was changed.
My additions are marked with: ## NMC
Installation:
- Unpack the Mod folder to Mount&Blade Warband/Modules/
- Start Warband and choose "Native Mod Compilation 1.00" in order to play this mod
Renaming the Custom Troops:
There used to be an ingame option to alter their names, but it was not always working correctly. For this reason, you have to rename them manually. You can do so either by editing the python (troops.py) or the text files (troops.txt). I suggest the latter approach as it is easier - especially in combination with a troop editor - and doesn't need compiling.
To rename a troop, simply alter its name as demonstrated:
Original:["custom_peasant","Peasant","Peasants"...
New: ["custom_peasant","Calradian Peasant"," Calradian Peasants"...
The first entry is the ID of the troop and should only be altered by experienced modders. Those will have no problems with altering IDs (and the appropriate range in module_constants.py.) and the upgrade options.
Changelog:
Version 1.153beta:
- Update to Warband 1.153, Custom Commander 1.351 and Diplomacy 4.3
- Replaced Garnier's Bank with Floris' banking System
- Three new mods were added
- Some minor additions by myself
Known Bugs:
- CC auto recruitment in towns doesn't work right now