The male faces look great, but the female textures aren't matching up with the meshes. It appears that the game is using the correct meshes, but not the correct textures. Everything seems to be installed correctly, but still getting hilarious results.
Hey, I finally fixed this. I had followed all the directions and could NOT fix it with the Native Expansion mod until I ALSO copied the textures into the texture folder in the main game installation folder because for some reason, the game would not read the facial textures out of the module, it kept applying the defaults out of the core default game folder.
I then re-read the instructions and realised I was supposed to find the lines "load_resource = xyz" and only amend them to read "load_mod_resource = xyz", NOT delete and replace. This fixed it for me - user error on my part.
Unfortunately I'm having the same problem as someone below me. Everytime I try and start up the game I get "Unable to find beard mesh: acc1" and then CTD. Basically scaps any hope I had of having both. When I used just the Female Face Replacer back in the day I didn't have this probably.
would love to use this mod with viking conquest but it seams there is problems reading thru the comments. can anyone confirm that it works properly with vk conquest
Works alright, except one problem. Using it with Viking Conquest Reforged and when I change the Girl's faces, the skin on her body doesn't change - so her face can be brown or black or tan, but her body stays white. Any fixes?
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Check this out for some laughs
http://steamcommunity.com/sharedfiles/filedetails/?id=896213193
They get kind of half invisible, a floating strange thing over the head of the character. What can be wrong?
load_resource = textures_face_gen
load_resource = materials_face_gen
load_resource = meshes_face_gen
load_resource = beards
load_resource = hair
and at the end of the list I inserted the lines:
load_mod_resource = textures_face_gen
load_mod_resource = materials_face_gen
load_mod_resource = meshes_face_gen
load_mod_resource = beards
load_mod_resource = hair.
I then re-read the instructions and realised I was supposed to find the lines "load_resource = xyz" and only amend them to read "load_mod_resource = xyz", NOT delete and replace. This fixed it for me - user error on my part.
Viking Conquest Reforged Edition
"Unable to find beard mesh: VC_Beard01"
is my exact error message
Thanks.
Also would you happen to know the fix for the beard problem?
"Unable to find beard mesh: VC_Beard01"
is my exact error message
Thanks.
Instead of load_mod_resource in the module.ini
It's load_module_resource.
Creator goofed.