Mount & Blade: Warband

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Tydeus

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About this mod

The idea of this scene was to have one team "defend" the village and the other attack without giving the defenders the tactical advantage, thus playing like a normal battle scene.

http://i1185.photobucket.com/albums/z345/TydeusDrakken/River%20Village%20Battle%20Map/RiverVillageBattle-Team2SpawnandCentralRocks.png
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The idea of this scene was to have one team "defend" the village and the other attack without giving the defenders the tactical advantage, thus playing like a normal battle scene.






V1.1
Fixed barriers to properly be facing the right direction

Added a fence around the map so people can better tell where the border is
Moved Team 1's spawn closer to the town and the nearest bridge
Split team 2's spawn
Moved 3/4 onto the nearest bridge which puts them closer to the town
Moved the last 1/4 closer to the town without crossing the bridge
Minor changes to the river depth at the center of the map