The idea of this scene was to have one team "defend" the village and the other attack without giving the defenders the tactical advantage, thus playing like a normal battle scene.
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The idea of this scene was to have one team "defend" the village and the other attack without giving the defenders the tactical advantage, thus playing like a normal battle scene.
V1.1 Fixed barriers to properly be facing the right direction
Added a fence around the map so people can better tell where the border is Moved Team 1's spawn closer to the town and the nearest bridge Split team 2's spawn Moved 3/4 onto the nearest bridge which puts them closer to the town Moved the last 1/4 closer to the town without crossing the bridge Minor changes to the river depth at the center of the map