Mount & Blade: Warband

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Created by

ithilienranger

Uploaded by

ithilienranger

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About this mod

THIS IS OUTDATED NOW, GO TO THE HOMEPAGE LINK FOR THE NEWER VERSION. I am releasing the mod as is. I believe all the major bugs are gone. However, I don\'t have enough time to perfect this. Notes: There are possible errors due to conflicts with the engine Firing rate determined by s

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THIS IS OUTDATED NOW, GO TO http://forums.taleworlds.com/index.php/topic,144557.0.html FOR THE NEWER VERSION.


I am releasing the mod as is. I believe all the major bugs are gone. However, I don't have enough time to perfect this.

Notes:

  • There are possible errors due to conflicts with the engine
  • Firing rate determined by speed_rating and animation length
  • You start firing before you gun is fully raised. This could be fixed by adding an intermidiate animation or adding a delay interval to the firing trigger.
  • This is resource heavy with massive amounts of shooters
  • Make the normal accuracy lower the auto accuracy so that the AI doesn't friendly fire
  • Increase shoot_speed to give the AI better aim

Current features:

  • Accurate hitboxes(inaccurate in certain animations)
  • Support for different hitboxes
  • Customizable weapon stats
  • Full collision detection
  • Auto-shotguns implemented
  • Advanced damage system
  • AI support
  • Aiming reticule
  • Basic Shield Detection


Running Credits:
ithilienranger - majority of coding & testing
mr.master - Beta tester
feuerzeuge - Beta tester & added part of the damage system

Thanks to: Apsod, Lumos, Nameless_Terror, Smurfin, and anyone else who offered help.

Special thanks to Swyter for motivating me to make this:lol: