About this mod
THIS IS OUTDATED NOW, GO TO THE HOMEPAGE LINK FOR THE NEWER VERSION. I am releasing the mod as is. I believe all the major bugs are gone. However, I don\'t have enough time to perfect this. Notes: There are possible errors due to conflicts with the engine Firing rate determined by s
- Permissions and credits
I am releasing the mod as is. I believe all the major bugs are gone. However, I don't have enough time to perfect this.
Notes:
- There are possible errors due to conflicts with the engine
- Firing rate determined by speed_rating and animation length
- You start firing before you gun is fully raised. This could be fixed by adding an intermidiate animation or adding a delay interval to the firing trigger.
- This is resource heavy with massive amounts of shooters
- Make the normal accuracy lower the auto accuracy so that the AI doesn't friendly fire
- Increase shoot_speed to give the AI better aim
Current features:
- Accurate hitboxes(inaccurate in certain animations)
- Support for different hitboxes
- Customizable weapon stats
- Full collision detection
- Auto-shotguns implemented
- Advanced damage system
- AI support
- Aiming reticule
- Basic Shield Detection
Running Credits:
ithilienranger - majority of coding & testing
mr.master - Beta tester
feuerzeuge - Beta tester & added part of the damage system
Thanks to: Apsod, Lumos, Nameless_Terror, Smurfin, and anyone else who offered help.
Special thanks to Swyter for motivating me to make this:lol: