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massimolippi

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Gaphical Boost Pack for warband 1.131 includes killkhergit's flora mod, gutekfiutek's Polished Landscapes warband and Charan's Polished Skyboxes Addon. I've integrated them all and works well. :-) Thx to gutek's latest permission, so I can share it. As this small patch was made on version 1.127 at first. So some scene files I've not upgraded.

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Gaphical Boost Pack for warband 1.131 includes killkhergit's flora mod, gutekfiutek's Polished Landscapes warband and Charan's Polished Skyboxes Addon. I've integrated them all and works well. :-) Thx to gutek's latest permission, so I can share it.

As this small patch was made on version 1.127 at first. So some scene files I've not upgraded.
PLZ only get village scene files (ex. scn_village_XX.sco) into your native's SceneObj. That's a special note. :lol:

install:
Copy and paste all extracted files in native to relative ones. PLZ BACK UP FIRST
enjoy it! :-D

If you wanna use it in other mods, like Diplomacy or Custom Commander, plz follow these steps:

Copy all files except module.ini into it (PLZ only get village scene files (ex. scn_village_XX.sco) into SceneObj.). You need to modify it like this:

1. add this line:"load_mod_resource = flora_mod" below “load_resource = town_houses_e”
2. change
"load_resource = tree_meshes" to "load_mod_resource = tree_meshes"
"load_resource = grass_meshes" to "load_mod_resource = grass_meshes"
"load_resource = grass_meshes_b" to "load_mod_resource = grass_meshes_b"
"load_resource = particle_meshes" to "load_mod_resource = particle_meshes"
"load_resource = particles_2" to "load_mod_resource = particles_2"
"load_resource = plant_meshes" to "load_mod_resource = plant_meshes"
"load_resource = skyboxes" to "load_mod_resource = skyboxes"

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