About this mod
The pre-release/beta HUD from the first gameplay video of Max Payne 3.
- Requirements
- Permissions and credits
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Install Instructions:
By using OpenIV (in Edit mode), go to Max Payne 3\pc.rpf\textures and replace payne_hud_common.wtd with the one given.
To further replicate the beta HUD, you can disable the Kill Indicator and set the reticles as Weapon Specific, from the in-game Gameplay settings.
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As of now, I am only able to replicate the beta adrenaline/bullet time bar and pill counter.
I would like to change the ammo counter (reduce outline and opacity), and change the position of the ammo pick-up pop up to be above the health and adrenaline bar.
That seems to be more complicated than simply changing textures, so I am open to suggestions and any help in general.
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This is the first version of the mod.
I am currently working on using a more accurate font to the original pill counter, and it will be an optional download.
The font currently used is from the game files and easier to read.