This mod basically improves weapon sounds in game.
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Changes:
All weapon sounds have been altered, and the current files are not fully mixed. The weapon sounds now consist of:
Shot: basic shot sound (6 variants)
LFE: low-frequency sound
Mech: mechanical sounds of the weapon
Eject: sound of ejecting the ammo casing
Tail: a short echo that adds color to the weapon sound
Top: base kick sound
Report: an echo effect
These changes apply to both players and NPCs. Explosion sounds have also been improved, especially for grenades, which now consist of multiple layers and are randomized to add variety. Additionally, Molotov cocktails feature multiple layers. I have added the Desert Eagle model from the Payne Evolution mod and incorporated blood effects, explosion effects, Molotov effects, and their impact on NPCs from the Payne Effects 3 mod. The difficulty has been adjusted to make the game more challenging. Weapons are now more accurate and deal increased damage. Enjoy!