Master Of Orion - Conquer the Stars

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  • Diverse Specials and Massive Planets - 5X UCP Compatible

    Diverse Specials and Massive Planets - 5X UCP Compatible

    Last Update: 15 Jul 2019
    Author: Morpheus
    Uploader: MorpheusBluPill

    This mod adds over 100 new specials that can appear on planets in game! Some familiar and some new, they are sure to blow your mind. A new planet size "Massive" was added as well to increase diversity. Thirteen new resource extraction structures have been added to the tech tree to grant planets incredible bonuses.

    • 902KB
    • 171
    • --

    Diverse Specials and Massive Planets - 5X UCP Compatible

    Last Update: 15 Jul 2019

    This mod adds over 100 new specials that can appear on planets in game! Some familiar and some new, they are sure to blow your mind. A new planet size "Massive" was added as well to increase diversity. Thirteen new resource extraction structures have been added to the tech tree to grant planets incredible bonuses.

  • Lots Of Planets

    Lots Of Planets

    Last Update: 17 Dec 2016
    Author: Tony Beier
    Uploader: TRBeier

    Normal density now has up to 35% chance of having 5 planets per star. High density now has up to 90% chance of having 5 planets per star.

    • 546KB
    • 110
    • --

    Lots Of Planets

    Last Update: 17 Dec 2016
    Author: TRBeier

    Normal density now has up to 35% chance of having 5 planets per star. High density now has up to 90% chance of having 5 planets per star.

  • LessFrustratingMod

    LessFrustratingMod

    Last Update: 15 Dec 2016
    Author: Tony Beier
    Uploader: TRBeier

    Old Colony Base, Volcanic Terraforming, Jump Gates, Fully Loaded Ships!

    • 47KB
    • 54
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    LessFrustratingMod

    Last Update: 15 Dec 2016
    Author: TRBeier

    Old Colony Base, Volcanic Terraforming, Jump Gates, Fully Loaded Ships!

  • Bountiful Galaxy Mod

    Bountiful Galaxy Mod

    Last Update: 02 Nov 2016
    Author: James_Millington
    Uploader: James00119

    The Bountiful Galaxy mod is designed to increase the overall habitability and Mineral richness of the galaxy you are playing on.

    • 104KB
    • 59
    • --

    Bountiful Galaxy Mod

    Last Update: 02 Nov 2016
    Author: James00119

    The Bountiful Galaxy mod is designed to increase the overall habitability and Mineral richness of the galaxy you are playing on.

  • ELDER Race Antarans Latest Patch

    ELDER Race Antarans Latest Patch

    Last Update: 09 Sep 2017
    Author: Yuhnis
    Uploader: yuhnis

    Elders race (old Terran ), technology and powers in a trade for colonize or capturing planets. You can trade for other planets from other races.

    • 81KB
    • 35
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    ELDER Race Antarans Latest Patch

    Last Update: 09 Sep 2017
    Author: yuhnis

    Elders race (old Terran ), technology and powers in a trade for colonize or capturing planets. You can trade for other planets from other races.

  • GuardianShip.zip

    GuardianShip.zip

    Last Update: 06 Nov 2018
    Author: HPEngelhardt
    Uploader: HPEngelhardt

    Would you like to have the Guardian at your service? Acquire him by winning the battle at Orion!

    • 44KB
    • 47
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    GuardianShip.zip

    Last Update: 06 Nov 2018
    Author: HPEngelhardt

    Would you like to have the Guardian at your service? Acquire him by winning the battle at Orion!

  • Extreme Races

    Extreme Races

    Last Update: 15 Dec 2016
    Author: Tony Beier
    Uploader: TRBeier

    Extreme differences for each race!

    • 63KB
    • 40
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    Extreme Races

    Last Update: 15 Dec 2016
    Author: TRBeier

    Extreme differences for each race!

  • Slightly less annoying Antarans

    Slightly less annoying Antarans

    Last Update: 18 Feb 2018
    Author: Val
    Uploader: pval

    A slight nerf for the Antaran attacks, for those who find them overpowered but still don't want to play completely without them.The Antarans still pose some challenge, requiring you to keep some defenses behind your front lines, but they no longer force you to sacrifice either a colony or most of your entire fleet every time they attack

    • 222KB
    • 61
    • --

    Slightly less annoying Antarans

    Last Update: 18 Feb 2018
    Author: pval

    A slight nerf for the Antaran attacks, for those who find them overpowered but still don't want to play completely without them.The Antarans still pose some challenge, requiring you to keep some defenses behind your front lines, but they no longer force you to sacrifice either a colony or most of your entire fleet every time they attack

  • Tactical Mod

    Tactical Mod

    Last Update: 01 Dec 2023
    Author: Vaaish
    Uploader: xVaaish

    Tactical Mod adds more depth to the MOO:CTS tactical battles by adjusting the way ships maneuver, giving weapon categories and individual weapons roles, adjusting how player build ships, and changing how the AI designs their ships and fleets.

    • 304KB
    • 35
    • --

    Tactical Mod

    Last Update: 01 Dec 2023
    Author: xVaaish

    Tactical Mod adds more depth to the MOO:CTS tactical battles by adjusting the way ships maneuver, giving weapon categories and individual weapons roles, adjusting how player build ships, and changing how the AI designs their ships and fleets.

  • Very Easy

    Very Easy

    Last Update: 02 May 2017
    Author: Deigan
    Uploader: azanty

    Very Easy - X-5 To all Easy - X-3 To all Normal - 0 To all + 300 - Point's Galaxy and setting - Moded )

    • 48KB
    • 30
    • --

    Very Easy

    Last Update: 02 May 2017
    Author: azanty

    Very Easy - X-5 To all Easy - X-3 To all Normal - 0 To all + 300 - Point's Galaxy and setting - Moded )

  • Pollution Solution II

    Pollution Solution II

    Last Update: 21 Jul 2020
    Author: Grand Buddha
    Uploader: thegrandbuddha

    This mod is similar to the Pollution Solution Mod, except it adds a 0 Point custom perk that allows access to the Pollution Solution structure. This structure can be built by any colony of yours and it counters 25,000 points of pollution. Perfect for those high-production mod builds.

    • 2KB
    • 25
    • --

    Pollution Solution II

    Last Update: 21 Jul 2020

    This mod is similar to the Pollution Solution Mod, except it adds a 0 Point custom perk that allows access to the Pollution Solution structure. This structure can be built by any colony of yours and it counters 25,000 points of pollution. Perfect for those high-production mod builds.

  • Resource Pack

    Resource Pack

    Last Update: 04 Jan 2019
    Author: George Zavatsky
    Uploader: zawatsky

    Support mod, needed for other mods uses new planets skins.

    • 47.0MB
    • 29
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    Resource Pack

    Last Update: 04 Jan 2019
    Author: zawatsky

    Support mod, needed for other mods uses new planets skins.

  • Diverse Specials Lite 5X UCP Compatible

    Diverse Specials Lite 5X UCP Compatible

    Last Update: 09 Jan 2018
    Author: Morpheus
    Uploader: MorpheusBluPill

    This mod adds over 100 new specials that can appear on planets in game! Some familiar and some new, they are sure to blow your mind. "Massive" planets have been removed from this version. Twelve new resource extraction structures have been added to the tech tree to grant planets incredible bonuses.

    • 640KB
    • 29
    • --

    Diverse Specials Lite 5X UCP Compatible

    Last Update: 09 Jan 2018

    This mod adds over 100 new specials that can appear on planets in game! Some familiar and some new, they are sure to blow your mind. "Massive" planets have been removed from this version. Twelve new resource extraction structures have been added to the tech tree to grant planets incredible bonuses.

  • total_rebalance

    total_rebalance

    Last Update: 16 Oct 2016
    Author: Beyond
    Uploader: gruuldaan

    Mod for players who want a more challenging game experience, especially in the conquest victory area. Patch 49.5

    • 99KB
    • 16
    • --

    total_rebalance

    Last Update: 16 Oct 2016
    Author: gruuldaan

    Mod for players who want a more challenging game experience, especially in the conquest victory area. Patch 49.5

  • T-Best Uber Unbalanced Mega Mod

    T-Best Uber Unbalanced Mega Mod

    Last Update: 22 Jan 2017
    Author: Tony Beier
    Uploader: TRBeier

    This Uber Mega Mod contains: breckwilhite’s Ø Corvette Spud Dastardly's: Ø Volcanic Cooling Ø Instant Gaia Terraforming Ø Future Technologies / Evolving Technologies (From 5X) My: Ø Extreme Races / Very Different Races Ø Less Frustrating / Bringing Sexy Back mod Ø Lots

    • 357KB
    • 24
    • --

    T-Best Uber Unbalanced Mega Mod

    Last Update: 22 Jan 2017
    Author: TRBeier

    This Uber Mega Mod contains: breckwilhite’s Ø Corvette Spud Dastardly's: Ø Volcanic Cooling Ø Instant Gaia Terraforming Ø Future Technologies / Evolving Technologies (From 5X) My: Ø Extreme Races / Very Different Races Ø Less Frustrating / Bringing Sexy Back mod Ø Lots

  • UNIQUE TECH TREE ICONS

    UNIQUE TECH TREE ICONS

    Last Update: 19 Feb 2017
    Author: RMonkey
    Uploader: Relentless666

    This mod adds a few unique tech tree icons for Master of Orion.

    • 108KB
    • 13
    • --

    UNIQUE TECH TREE ICONS

    Last Update: 19 Feb 2017

    This mod adds a few unique tech tree icons for Master of Orion.

  • Pollution Solution

    Pollution Solution

    Last Update: 18 Jul 2020
    Author: Grand Buddha
    Uploader: thegrandbuddha

    Increases the amount of pollution countered by the Atmosphere Renewer, Pollution Processor, Recyclotron, and the Core Waste Dump. This works well with other mods that increase your production, since more production means more pollution.

    • 1KB
    • 18
    • --

    Pollution Solution

    Last Update: 18 Jul 2020

    Increases the amount of pollution countered by the Atmosphere Renewer, Pollution Processor, Recyclotron, and the Core Waste Dump. This works well with other mods that increase your production, since more production means more pollution.

  • Warp Speed

    Warp Speed

    Last Update: 17 Dec 2016
    Author: Tony Beier
    Uploader: TRBeier

    This mod changes game play speed in single player or multiplayer, so that you can play a complete game in a day or less. It also boosts scout speeds on star lanes.

    • 356KB
    • 19
    • --

    Warp Speed

    Last Update: 17 Dec 2016
    Author: TRBeier

    This mod changes game play speed in single player or multiplayer, so that you can play a complete game in a day or less. It also boosts scout speeds on star lanes.

  • Mike's Newish Races Mod V2

    Mike's Newish Races Mod V2

    Last Update: 27 Oct 2020
    Author: Mikegzander
    Uploader: MikalgarVeydir

    Adds 3 "New" Races to play in MoO: CTS with some lifted restrictions and added tech.

    • 25.1MB
    • 9
    • --

    Mike's Newish Races Mod V2

    Last Update: 27 Oct 2020

    Adds 3 "New" Races to play in MoO: CTS with some lifted restrictions and added tech.

  • MultiStar

    MultiStar

    Last Update: 06 Oct 2020
    Author: Thegrandbuddja
    Uploader: thegrandbuddha

    Tired of only have one Doom Star on the field? Wish you could have a Doom Star in every system you control? Well wish no further, this mod removes the build limit on Doom Stars. Sadly, this limit removal is universal so it also allows your enemies to have more than one. Better get them before they get you!

    • 0KB
    • 15
    • --

    MultiStar

    Last Update: 06 Oct 2020

    Tired of only have one Doom Star on the field? Wish you could have a Doom Star in every system you control? Well wish no further, this mod removes the build limit on Doom Stars. Sadly, this limit removal is universal so it also allows your enemies to have more than one. Better get them before they get you!

News & Updates

  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 289 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 139 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 272 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments
  • Get ready for Stardew Valley 1.6!

    Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.


    What's new in Stardew Valley 1.6?

    There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...

    • 40 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • C3: Community Creations Con starts 2 Feb

    Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...

    • 30 Comments
  • Palworld and Pokémon

    Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

    Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...

    • 140 Comments
  • Enhancing Night City - deceptious

    We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.

    Thanks for chatting to us. Would you mind telling us what got you into modding?

    I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...

    • 44 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments
  • The Twelve Mods of Christmas

    A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.

    To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.

    For m...

    • 40 Comments
  • Moving your Site Preferences

    Update 9 Jan 2023

    This change is now live for all users. You can view the new preferences section here.



    As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...

    • 66 Comments
  • BBCode update for mod pages and comments

    We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags. 

    Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...

    • 86 Comments
  • Community Forum Update

    Summary

    Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.


    The New Forum <...

    • 111 Comments
  • Forum Downtime

    Update - 21st November. Forums are once again live. Please post any forum-related feedback here.

    The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.

    After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...

    • 221 Comments