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RepugnantPear

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RepugnantPear

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About this mod

Improvements in LE1 necessary for certain mods to function and serving as a resource for other mod developers.

Requirements
Permissions and credits
Changelogs
This mod will serve as my repository for any LE1 specific requirements that universally track across my mods. It will be a required install for certain mods as well as resource for other mod developers who wish to use it.

Implementations so far:

1) Adding in the ability to remove most screen shake.

Adds a bool, SFXGame.SFXGameConfig.bN7ScreenNoShake
Edits a function, SFXGame.SFXPlayerCamera.AddScreenShake using bN7ScreenNoShake to disable adding screen shake.
Edits a function, SFXGame.SFXCameraMode.GetCurrentShake using bN7ScreenNoShake to disable retrieving any current screen shake.

To use this implementation add a configdelta file to your mod with the following code:

[BioGame.ini SFXGame.SFXGameConfig]
bN7ScreenNoShake=true

2) Making PelletSpread in shotguns configurable via coalesced and configdelta.

Edits a variable, SFXGame.SFXWeaponStatsBase.PelletSpread to make it configurable.

To use this implementation add a configdelta file to your mod with the following code:

[BioWeapon.ini SFXGame.SFXWeaponStats_Storm]
..PelletSpread=(X=-40,Y=40)
..PelletSpread=(X=-80,Y=-80)
..PelletSpread=(X=80,Y=-80)
..PelletSpread=(X=80,Y=80)
..PelletSpread=(X=160,Y=0)
..PelletSpread=(X=-160,Y=0)
..PelletSpread=(X=0,Y=160)
..PelletSpread=(X=0,Y=-160)

-Future improvements will be added here when completed.

Permissions are open to all mod developers. The only requirement is credit on your mod page.

Mount: 31900

Reporting Bugs:
Report bugs in the Bug reporting section. When reporting upload a log of your current installation. Do not make any changes before uploading a log.
Click here to see how to create and post a log link for bugs.

Support can be found at the ME3Tweaks discord.
Click here to visit the ME3Tweaks discord.