Mass Effect Legendary Edition

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InvoicingEmu

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InvoicingEmu

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About this mod

Allows the player to be skeptical of the Reapers in the beginning of the game and have their explicit refusal to do the mind meld with Liara be respected.

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Mount priority: 76
TLK ID: 1832580
TLK Strings: 1832580-1832630
Bools edited: 503, 504, 505, 506, 507, 508, 509, 510
Transitions added:8005, 8006, 8007, 8008, 8009, 8010, 8011, 8012 
Files edited:
BIOA_JUG70_14_DSG_LOC_INT
BIOA_NOR10_04A_DSG_LOC_INT
BIOA_STA20_10E_DSG_LOC_INT
BIOA_STA70_02council_DSG_LOC_INT

Not compatible currently with mods that edit the same files aka: the conversation where you speak to Udina directly after meeting tali, the spectre induction scene, and the post-mission debriefs with the crew and council.

Known Incompatibilities [mods that will override Skeptical Shepard]:

Virmire Savoir LE 1 - Virmire Savior will override the Post mission scenes and make it so that you are unable to refuse the mind meld/agree with Sparatus.

LE1 Diversivication Project - LE1 Diversivication Project will override the Sovereign conversation. As a temporary fix to get your Shepard to believe in the reapers, use the save editor to make sure bool 503 is checked after the conversation to avoid skipping over most of the post-therum debrief if you have not yet recruited liara while compatibility is being worked out.  Shepard still being skeptical won't completely break the Therum conversation but you will skip over most of the conversation including Liara asking about the mind meld. It won't interfere with progressing the game though since that is controlled by how many of the main quests you have completed. 


A huge thank you to the ME3Tweaks team for their work on the ME3Tweaks Mod Manager and Legendary Explorer. Without these tools, this mod would not have been possible.

Uses files [BIOA_NOR10_04A] from the LE1 Community patch so it now Has full native compatibility with the Community Patch.  Huge thank you to the team for allowing use of the files for compatibility 


WHY IS THIS IN BETA/WHY IS THERE NO AUDIO?

There are things I wanted to do with this mod that I'm not sure how to implement. I made the transitions and bools in case I ever figure it out and want to come back and implement them.

I am currently working on the audio however it will take some time since I am only able to work with what already exists within the game.

Is there a version for the OT?

Eventually, there will be. However, I have no idea when. 


How do I get a Shepard that's skeptical about the Reapers?

During the cutscene where you talk to Tali in Udina's office [The one immediately after the fight in the alley] choose the "Udina's right' option, this will make Shepard not believe the Reapers exist until speaking with Sovereign on Virmire right after touching the beacon. After talking with Sovereign, Shepard will act the same as Vanilla and believe in the Reaper threat, but only if the mod was applied before the conversation with Sovereign was triggered. 

Also if this mod is applied and a save file that is after this conversation is loaded the game will assume that shepard is Skeptical. If you want a shepard that believes their visions from Eden Prime were of the Reapers, but don't want to restart to before the Sovereign conversation or before recruiting tali then use Trilogy save editor Raw Plot --->  Boolleans ---> check bool 503 ---> save ---> load that save; the game will now act as though you had agreed with Tali.

Can I make a Skeptical Shepard believe in the Reapers before Virmire?

Not without using the trilogy save editor. The two opportunities for Shepard to believe in the Reapers are during the conversation with Udina at the beginning of the game [where the option is voluntary] and when speaking with Sovereign where if Shepard was skeptical before, they'll then believe in the Reapers. 

Do I need a Shepard that's Skeptical of the Reapers to opt-out of the mind-melding scenes with Liara? 

No, you do not since these are unrelated plot Variables for the mod. In fact, originally I was going to make them separate mods but then decided that they fit together nicely and since the skeptical part edited the council debrief after Therum I didn't want to have to make more patches than I needed to since I'm still extremely new to the modding scene.  

This part of the mod can be enjoyed at any point in the game where the player has not yet discovered that Ilos is the location that they need. 


How do I opt out of the mind-melding scene with Liara?

Choose the "forget it" option when Liara suggests the mind meld and then either "I'll consider it" or "I said no" Both options will have Shepard not have to do the mind meld.


What does agreeing with Sparatus in the post-therum council debrief do?

Not a thing aside from letting Shepard voice that they share a suspicion of Liara. I just felt like it was weird for Shepard to 100% automatically trust Liara [Especially since she lampshades how everyone is perfectly reasonable to be suspicious of her] regardless of what she says so I wanted to give the player a chance where they could agree with the most argumentative Councilor when he brings this up. 




Don't Like? Don't download it and move on. It's that easy. 

Mods by others used in the screenshots: Alliance Uniform ConsistencyLE 1 Community PatchMornings hairstyles for FemShep

My Other Mods:
Actual Effort Required (to save the Council)
Delay Getting Grounded
No N7 Armor for Liara's Apartment (OT)
No N7 Armor for Liara's Apartment (LE)