Mass Effect Andromeda

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KrrKs

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KrrKs

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About this mod

This lets you choose the light color for Ryder's armor in SP.

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Changelogs
This mod introduces a light color selector for the armor into SP, allowing you to choose the color of all the armors' lights.
It behaves pretty much exactly like the MP version.

Made with and requires: Frosty 1.0.5.9

The selected color overwrites the default setting (reddish for most armor pieces, yellow for kett, or e.g., altered settings from mods like this: Yellow Blue or Remnant Light for Remnant Armour ).
The Heleus armor's light band that slowly changes colors is not affected by this mod.

The selected color is persisted in the save files, also when switching from customized appearances to the default or even when no longer using the mod. Though the displayed light colors revert back to default when using default settings or when no longer using the mod.

So far the only caveat seems to be that the chosen light color is not applied to all of the Ryder sibling's lights during the Hyperion capture event, but that segment only lasts a few moments.

The project file is included with the mod.


Credits and a Huge Thank you go to:
BreakfastBrainz2 for cracking the select entity input event meaning
ArronaxKP for beta testing this mod, potentially risking save game corruption (or so I thought initially)