Mass Effect Andromeda
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Removes the transition effect when entering or exiting a hazard area

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Removing the Transition FX that happens when you enter and leave hazard areas

On EOS you get a orange flash with a vignette effect on it. I don't like this affect so I removed it. 

The removal is done by setting the spawn radius to a large number. I have not tested this everywhere so may effect other things.

I will build up documentation on how I created all my mods for Mass Effect Andromeda on this GitHub Page. I will also list any resources that I find so people can create any mods themselves. How to Mod Mass Effect Andromeda - GitHub Resources

All mod files contain the fbproject so you can see how I edited the game.