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Right In The Eye
Root
Although I usually like a low-angle shot, I'm not convinced by the starting position of the camera before each conversation. It's effective in front of a large information pannel – a couple of time during the game –, but not so much with NPCs – all over the place. Anyway, I opted for a more upright position. Besides, the mod allows Ryder's back to be more visible.
Important
This mod does not change the Field of View. In my game, I left the default FOV setting at 45 – of course, the result depends on what you have chosen.
Recommendation
Please, use Frosty Mod Manager for any installation.
Changelog →
Spoiler:
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1.0.0
— mod files: RightInTheEye.fbmod RightInTheEye_01.archive
— affected file: game cameras rigs ambientinteractive_playercamera_v2_rig
CREDITS
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Thanks BioWare and EA , still Ehamloptiran , for the Frosty Tool Suite Complexweevil13 , for the video