Mass Effect Andromeda

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Forkinator

Uploaded by

Forkinator

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About this mod

Makes weapon reticles less invasive and cleaner by removing unnecessary parts of the reticle when not zooming and makes the center dot smaller for precision aiming.

Requirements
Permissions and credits
Minimal Reticles



Something that has always bugged me was the design choice of the reticles in MEA. In particular, the invasive nature and size of the reticles. This mod aims to clean the UI a bit my removing what I think is a unnecessary part of the reticle(the left and right pip) and making the center dot smaller. See screenshots to see how it looks zoomed and not zoomed.

Using this mod will make it easier to hip fire, and zoom fire, especially with the sniper rifle. Without this mod the center reticle is so large, you can't even see if you are targeting an enemy's head. I left the zoomed outer reticles alone on everything but the sniper rifle. 

I did not want to completely remove the reticle when not zoomed in because of a couple reasons. First, it gives a good frame of reference for when you want to start zooming in and does so without being obtrusive. For instance, you might quickly center your reticle on the enemy and then zoom in for a precision shot. Or you may not want to zoom in but still want to know precisely where you are firing. There is also
 evidence that having a dot or a crosshair on the center of the screen can help with motion sickness. 





How to install.


This mod and any other Frosty mods are very easy to install. All you need is
 Frosty Toolsuite (Specifically Frosty Mod Manager from the tool suite) to install this mod. After you set up Frosty Mod manager, all you have to do is;

  •  Extract the rar archive (both .fbmod and .archive files) and load up Frosty Mod Manager.
  •  Click on the "Import Mod" button, find and select the .fbmod file you extracted.
  •  In Frosty Mod Manager, select the .fbmod file in the available mods window and double click it to enable it. Look at the applied mods window on the right to make sure the mod is applied (box is checked). Frosty Mod Manager will load  any mods with a checked box  next time you click the "Launch" button
  •  Launch the game with the "launch" button in Frosty mod manager to apply the mod.




Frosty Mod Manager must be used to load Mass Effect Andromeda each time  you wish to use this and any other frosty mods.






Check out my other MEA mods:


Nomad Top Speed Increase

Balanced Melee

Vetra No Visor

Reduced Evade Cooldown

No Scope No Problem

Powers Boosted and Balanced

Better Squad

Cyclone - No Wind Up

Skip Bioware Logo on Startup

Remnant Decryption Key Limit Increase

Permanent Tech Armor

Increased Bullet Travel Distance

Balanced Weapons Patch 1.10




Credits :


Ehamloptiran (GalaxyMan) for helping me find the cinematic locations, and for the amazing Frosty Tool Suite