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HoboOfSerenity

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Removes the scopes from Specialized variant snipers (Bulwark, Concussive, Siphon)
* excludes normal variants as there is already a mod for this
* excludes Kishock Harpoon and it's variants as it has a heavy ballistic arc and is a 1 shot weapon. IMHO it would be unuseable without a scope

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Inspired by (but uses no files from) Mass Effect Andromeda No Sniper Scopes by anilramdin
https://www.nexusmods.com/masseffectandromeda/mods/763?tab=posts

Removes the scopes from Specialized variant snipers (Bulwark, Concussive, Siphon)
* excludes normal variants as there is already a mod for this
* excludes Kishock Harpoon and it's variants as it has a heavy ballistic arc and is a 1 shot weapon. IMHO it would be unuseable without a scope

I noticed that the Mass Effect Andromeda No Sniper Scopes mod also affected multiplayer games, even if I wasn't the host. As someone who easily gets motion sickness, I decided to try and make my own mod that included the specialized variant snipers so I wasn't limited to the base variants if I wanted to play with snipers in multiplayer.

I don't think this mod should affect other players if you are the host of the session, as I haven't tested this. As stated above, I decided to exclude the normal variants since there is already another mod for that.

The mod removes both the scope and most of the zoom, the ADS zoom is comparable to that of a pistol or assault rifle now. So you gain situational awareness but long range accuracy is about as hard as it is with an unscoped pistol or accurate assault rifle now.

The snipers who had their scopes removed are:
Black Widow - Bulwark I-X, Concussive I-X, Siphon, I-X
Inferno - Bulwark I-X, Concussive I-X, Siphon, I-X
Isharay - Bulwark I-X, Concussive I-X, Siphon, I-X
Lanat - Bulwark I-X, Concussive I-X, Siphon, I-X
Naladen - Bulwark I-X, Concussive I-X, Siphon, I-X
Raptor - Bulwark I-X, Concussive I-X, Siphon, I-X
Shadow - Bulwark I-X, Concussive I-X, Siphon, I-X
Valiant - Bulwark I-X, Concussive I-X, Siphon, I-X
Vanquisher - Bulwark I-X, Concussive I-X, Siphon, I-X
Viper - Bulwark I-X, Concussive I-X, Siphon, I-X
Widow - Bulwark I-X, Concussive I-X, Siphon, I-X

The mod leaves all other variants untouched, such as the Kishock Harpoon Gun and all it's variants. Since this gun has a heavy ballistic arc and requires high precision to be viable, I decided to leave it unchanged.

The parameters changed on each gun are:
ScopeUI -> changed to null
FOVOverride -> changed to null