Mass Effect Andromeda
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deleted48162018

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deleted48162018

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About this mod

I focused mainly on refining the project! I edited the files so as not to break the game and not to break the balance. This fine-tuned Design balances out overall improvements that were basically worthless single-digit percentage improvements to base stats.

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Have you ever wondered that something sucks in the game! It's time for some good changes :) I missed it so much! it but it's worth it !

I focused mainly on refining the project! I edited the files so as not to break the game and not to break the balance

This fine-tuned Design balances out overall improvements that were basically worthless single-digit percentage improvements to base stats.
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(Remember to delete the old version).
Two versions to choose from, here are links to the original mods where you can find the details:


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Changes in Version v1.6
Added two version to choose from...
Added missing entries to all gearmods, now works.
All version. Small correction - "Medi-Gel Regulator" and "Shield Booster" now has a 4% bonus instead of 2%. same with "Shield Generator".
Only BoostGearMod version / Repair to "Fusion Mod of Rupture" -20% Weapon Clip Size, no -70%.
"Fusion Mod of Health" and "Fusion Mod of Shielding" = 4% bonus, instead of a negative penalty.

Created with: Frosty Editor v1.0.6.1
More information in the file: "Readme.txt"
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The statistics were properly balanced so as not to overdo it, I kept the mathematical balance... I put in a lot of hard work.

How To Write Statistics! Programming example /
I went through torments and horrors to learn this! to understand in-game writing!
0,3 That is = 30% percent
0,25 This is = 25% percent
0,05 That is = 5% percent
0,06 That is = 6% percent
1 This is = 100% percent

-0,2 This is = -20% percent
-0,02 That is = -2% percent
-0,05 This is = -5% percent
-0,5 This is = -50% percent
-1 This is = -100% percent
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[Plasma Augumentation]:
Path: "game/items/research/materials/augmentation/gunprojectiles/projectile_seekingplasma".

Aug.(Seeking Plasma System)
I've always been damn disappointed with Plasma in the game. End of it ! "Seeking Plasma System" projectile speed increased by half.
File: "projectile_seekingplasma"
Line: <InitialSpeed>20 Change to <InitialSpeed>50.
<TurnSpeed>100 Change to <TurnSpeed>200.

<DistanceFromTargetToStopSeekingSquared>0,25
Change to
<DistanceFromTargetToStopSeekingSquared>0,4.

<LinearTransform> -> Scale = x1 and y1 and z1.
Change all to = 5.!
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[Switch]:
Path: "game/loot/drops/items/loot_bodybag_remnant_beh_5_havarl".
Path: "game/loot/drops/special/loot_custom_firstvault".

Switches the "Fusion Mod of Shielding" that gets rewarded after the Eos
vault mission for the "Fusion Mod of Adrenaline" found on Havarl. I also added a little bonus: "Fusion Mod of Battering".

[Assault Fusion]:
I gave a small gift, I'm sure you will like it.!
I added the "Assault Fusion Mod" armor to the cursed mod that gives negative stats. At 25% this will start to be a decent challenge for most! (Look at the picture).

[Fusion]:
Path: "game/weapons/mods/gear".

Fusion Mod of Adrenaline
+100% On Kill: Recharge All Active Powers
-50% All Power Recharge Speeds
After:
100% On Kill: Recharge All Active Powers
-20% All Power Recharge Speeds

Fusion Mod of Battering    
+30% Melee Damage
-20% Tech Power Damage
-20% Biotic Power Damage
-20% Weapon Damage
-20% Combat Power Damage
After:
+30% Melee Damage
All Options -10%

Fusion Mod of Biotic Mastery    
+30% Biotic Power Damage
-20% Melee Damage
-20% Weapon Damage
-20% Tech Power Damage
-20% Combat Power Damage
After:
+30% Biotic Power Damage
All Options -10%
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It's much better...
Fusion Mod of Health    
+100% Max Health
-50% Max Shields
After:
80% Max Health
-20% Max Shields

Fusion Mod of Shielding    
+50% Max Shields
-50% Max Health
After:
50% Max Shields
-20% Max Health
===

Fusion Mod of Hovering    
+100% Hover Duration
-30% Weapon Damage
After:
+100% Hover Duration
-10% Weapon Damage

Fusion Mod of Rapid Deployment
+50% All Power Recharge Speeds
-30% Weapon Damage
After:
50% All Power Recharge Speeds
-10% Weapon Damage

Fusion Mod of Resistance    
+20 Damage Resistance
-10% Weapon Damage
-10% Power Damage
-10% Melee Damage
After:
+20 Damage Resistance
-5% Weapon Damage
-5% Power Damage
-5% Melee Damage

Fusion Mod of Robotics/Constructs
+25% Tech Construct Health
+25% Tech Construct Damage
-50% Max Shields
After:
+25% Tech Construct Health
+25% Tech Construct Damage
-20% Max Shields

Fusion Mod of Rupture    
+25% Weapon Headshot/ Weak Point Bonus.
-70% Weapon Clip Size
After:
25% Weapon Headshot/ Weak Point Bonus.
-35% Weapon Clip Size

Fusion Mod of Tech Mastery    
+30% Tech Power Damage
-20% Biotic Power Damage
-20% Weapon Damage
-20% Melee Damage
-20% Combat Power Damage
After:
30% Tech Power Damage
-10% Biotic Power Damage
-10% Weapon Damage
-10% Melee Damage
-10% Combat Power Damage
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[Augmentation]:
Path: "game/items/research/materials/augmentation/stats".

Reaction Optimizer
(Weapon) +5% All Combo Damage
(Gear) +2% All Combo Damage
After
(Weapon) +8% All Combo Damage
(Gear) +5% All Combo Damage

Reaction Displacer
(Weapon) +5% All Combo Radiuses
(Gear) +2% All Combo Radiuses
After
(Weapon) +8% All Combo Radiuses
(Gear) +5% All Combo Radiuses

Biotic Recharge Module
(Weapon) +5% Biotic Recharge Speed
(Gear) +2% Biotic Recharge Speed
After
(Weapon) +7% Biotic Recharge Speed
(Gear) +4% Biotic Recharge Speed

Combat Recharge Module
(Weapon) +5% Combat Recharge Speed
(Gear) +2% Combat Recharge Speed
After
(Weapon) +7% Combat Recharge Speed
(Gear) +4% Combat Recharge Speed

Tech Recharge Module
(Weapon) +5% Tech Recharge Speed
(Gear) +2% Tech Recharge Speed
After
(Weapon) +7% Tech Recharge Speed
(Gear) +4% Tech Recharge Speed

Kinetic Coil
(Weapon) +3% Weapon Damage
(Chest) +5 Damage Resistance
After
(Weapon) +4% Weapon Damage
(Chest) +7 Damage Resistance

Biotic Damage Booster
(Weapon) +5% Biotic Power Damage
(Gear) +2% Biotic Power Damage
After
(Weapon) +7% Biotic Power Damage
(Gear) +4% Biotic Power Damage

Combat Power Module
(Weapon) +5% Combat Power Damage
(Gear) +2% Combat Power Damage
After
(Weapon) +7% Combat Power Damage
(Gear) +4% Combat Power Damage

Tech Damage Module
(Weapon) +5% Tech Power Damage
(Gear) +2% Tech Power Damage
After
(Weapon) +7% Tech Power Damage
(Gear) +4% Tech Power Damage
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Medi-Gel Regulator
(Gear) +2% Max Health
After
(Gear) +4% Max Health

Shield Booster
(Gear) +2% Max Shields
After
(Gear) +4% Max Shields
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Anti-Armor Module
(Weapon) +5% Power Damage Bonus to Armor
(Gear) +2% Power Damage Bonus to Armor
After
(Weapon) +7% Power Damage Bonus to Armor
(Gear) +4% Power Damage Bonus to Armor

Shield Bypass Unit
(Weapon) +5% Power Damage Bonus to Shields
(Gear) +2% Power Damage Bonus to Shields
After
(Weapon) +7% Power Damage Bonus to Shields
(Gear) +4% Power Damage Bonus to Shields

Newtonian Multiplier
(Weapon) +5% Power Force
(Gear) +2% Power Force
After
(Weapon) +7% Power Force
(Gear) +4% Power Force
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Support Power Module
(Weapon) +5% Power Restoration & Defense
(Gear) +2% Power Restoration & Defense
After
(Weapon) +7% Power Restoration & Defense
(Gear) +4% Power Restoration & Defense

Duration Boost Module
(Weapon) +5% to All Power Effect Durations
(Gear) +2% to All Power Effect Durations
After
(Weapon) +7% to All Power Effect Durations
(Gear) +4% to All Power Effect Durations

Shield Accelerator
(Gear) +2% Health & Shield Regeneration Delay Reduction
After
(Gear) +5% Health & Shield Regeneration Delay Reduction

Shield Generator
(Gear) +2% Shield Regeneration
After
(Gear) +4% Shield Regeneration
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Introduction:
I make my modifications on the latest program: "Frosty Editor v1.0.6.1". Remember to always use this version! not older!. Old modifications made on an old program: "Frosty Editor!". Always run on current or newest programs: "Frosty Mod Manager". Remember to update!

Old modifications made in the program: "Frosty Editor v1.0.4.5" They have two files: ".fbmod" and ".archive". Be sure to copy both into your pack because we're using the old mod!
Newer programs such as: Frosty Editor v1.0.5.9 create a modification with one file of the type: ".fbmod".

This often causes problems because the file from the old modification is missing. Remember to always choose the right mods!, some mods have the same files in them and may cause the game to crash or worse. Never use the same mods, if we have a newer one, remove the old one!

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Support me!
Greetings Piotr.
Discord: Solid-Snake#6258

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