To make your own version go to :
game/characters/hunman/hmm/0_armor/heleus/
open the mesh you want to edit (example heavey_model_mesh .... type: SkinnedMeshAsset)
- materials>0>shaders>vectorparameters>6/7
- materials>1>shaders>vectorparameters>7/8
Emissive_color_01 and Emissive_color_02 needs to be edited
To remove the oil effect do the same but also edit
ParameterName: HoloGraphicIntensity (i set it to 0)
- materials>0>shaders>vectorparameters>8
- materials>1>shaders>vectorparameters>10
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