Simple mod that change Insanity difficulty into Platinum difficulty from multi-player (which is harder :)
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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This mod changes enemy data in insanity difficulty to those in platinum difficulty in multiplayer. Enemies deal more damage, they will have more health, more shields, their shields will start to regenerate more quickly, they will use grenades, smoke, dodge and melee attacks more often, your powers will now need more force to make them stagger or knocked back and so on...
Other changes: Thermal clips drop chance from enemies is now 30% (was 20%) Player's shield regen is now 20% per second (was 25%) Partial destroyed player's shield now start to regenerate after 3,5s (was 3s) Completely destroyed player's shield now start to regenerate after 4,5s (was 4s) Cooldown between enemie's grenades is now 5s (was 10s)
There is also optional file, Platinum Plus, which also change power combos: All power combos deal only 40% of original damage and affect only 2 enemies (was 4) Every power evolution that boost combo effectivnes is now 25% (was 50%)
Choose only one file!
INSTALATION: Extract the DLC_MOD_PlatinumDifficulty folder from the .rar to the DLC folder in your ME3 directory and use AutoTOC.
COMPATIBILITY: This mod should be compatible with any mod that doesn't change insanity difficulty settings (obviously).