Mass Effect 3
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Rick

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Shadohz

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80 comments

  1. saaheer
    saaheer
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    how to edit the illisive man encounter at me3 le priority mars?
  2. Ganzlangername
    Ganzlangername
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    Hi,

    how do I have to use this to save Miranda?
  3. sstier87
    sstier87
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    I'm really far into this game at this point, on Priority Mars, I forgot to question the illusive man, so I never charmed him, is there a way to edit that with this save editor?
    1. Shadohz
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      It's been awhile since I've opened the SaveEditor however I don't recall there being a plotID to alter his dialogue or friendship. It it did it would exist on the Mission tab or Henchmen tab (where you alter friendship settings).
  4. CrysisHEX
    CrysisHEX
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    Thanks so much for this dude! its so much funny playing around with all the different things you can change and alter, even creating a whole new dude but not having to do it all from the start
    1. Shadohz
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      Thank Rick if you see him on the interwebs. I only updated and corrected some plotids and posted what should've been in the mod scene ages ago (I mean, yeah sure, it took me several hundred hours to do it all :P). I totally agree with you. Being able to start an entirely new adventure from scratch adds thousands of hours of replayability (should you choose to invest that time) without being discouraged by starting from Game 1.
  5. ChiefGreatMooner
    ChiefGreatMooner
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    when using gibbed and after saving what I need on it, when I load the game at the start of the game where james see's sheppard, instead of the story begins when you meet up with anderson and the alliance members, instead your in the room standing there and music is played in the background. Anyways to make a long story short. when I load up I can't do anything story don't start you can move but go through the walls. What am I doing wrong please help
    1. Shadohz
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      I don't have a clue and I don't think anyone else could answer that either. It sounds like you may have altered one of the ME3 values (instead of only altering me1 and me2 values). What exactly did you try to change. paraphrase them.
  6. JustAFatMouse
    JustAFatMouse
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    Where do i find weapon codes??? Example: SFXGameContent.SFXWeapon_AssaultRifle_Avenger
    1. TheNightOwl11683
      TheNightOwl11683
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      Edit: error
    2. TheNightOwl11683
      TheNightOwl11683
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      Anything with DLC in the code will require that DLC to work properly
      Pistols

      • SFXGameContent.SFXWeapon_Pistol_Predator = M-3 Predator
      • SFXGameContent.SFXWeapon_Pistol_Thor = Arc Pistol
      • SFXGameContent.SFXWeapon_Pistol_Carnifex = M-6 Carnifex
      • SFXGameContent.SFXWeapon_Pistol_Ivory = M-77 Paladin
      • SFXGameContent.SFXWeapon_Pistol_Eagle = N7-Eagle
      • SFXGameContent.SFXWeapon_Pistol_Talon = M358 Talon
      • SFXGameContent.SFXWeapon_Pistol_Scorpion = Scorpion
      • SFXGameContent.SFXWeapon_Pistol_Phalanx = M-5 Phalanx
      • SFXGameContentDLC_EXP_Pack003.SFXWeapon_Pistol_Silencer = M-99 Suppressor
      Rifles

      • SFXGameContent.SFXWeapon_AssaultRifle_Mattock = M96-Mattock
      • SFXGameContent.SFXWeapon_AssaultRifle_Vindicator = M15-Vindicator
      • SFXGameContent.SFXWeapon_AssaultRifle_Saber = M-99 Saber
      • SFXGameContent.SFXWeapon_AssaultRifle_Avenger = M-8 Avenger
      • SFXGameContent.SFXWeapon_AssaultRifle_Revenant = M-76 Revenant
      • SFXGameContent.SFXWeapon_AssaultRifle_Cobra = Phaeston
      • SFXGameContent.SFXWeapon_AssaultRifle_Valkyrie = N7-Valkyrie
      • SFXGameContent.SFXWeapon_AssaultRifle_Argus = M-55 Argus
      • SFXGameContent.SFXWeapon_AssaultRifle_Geth = Geth Plasma Rifle
      • SFXGameContent.SFXWeapon_AssaultRifle_Collector = Collector Assault Rifle
      • SFXGameContentDLC_HEN_PR.SFXWeapon_AssaultRifle_Prothean
      • SFXGameContentDLC_EXP_Pack003.SFXWeapon_AssaultRifle_Lancer = M-7 Lancer
      Shotguns

      • SFXGameContent.SFXWeapon_Shotgun_Katana = M-23 Katana
      • SFXGameContent.SFXWeapon_Shotgun_Eviscerator = M-22 Eviscerator
      • SFXGameContent.SFXWeapon_Shotgun_Scimitar = M-27 Scimitar
      • SFXGameContent.SFXWeapon_Shotgun_Claymore = M-300 Claymore
      • SFXGameContent.SFXWeapon_Shotgun_Geth = Geth Plasma Shotgun
      • SFXGameContent.SFXWeapon_Shotgun_Disciple = Disciple
      • SFXGameContent.SFXWeapon_Shotgun_Graal = Graal Sprike Thrower
      • SFXGameContent.SFXWeapon_Shotgun_Striker = M-11 Wraith
      • SFXGameContent.SFXWeapon_Shotgun_Crusader = N7-Crusader
      • SFXGameContent.SFXWeapon_Shotgun_Raider = AT12-Raider
      Snipers

      • SFXGameContent.SFXWeapon_SniperRifle_Mantis = M-92 Mantis
      • SFXGameContent.SFXWeapon_SniperRifle_Viper = M-97 Viper
      • SFXGameContent.SFXWeapon_SniperRifle_Raptor = M-13 Raptor
      • SFXGameContent.SFXWeapon_SniperRifle_Incisor = M-29 Incisor
      • SFXGameContent.SFXWeapon_SniperRifle_Indra = M-90 Indra
      • SFXGameContent.SFXWeapon_SniperRifle_Widow = M-98 Widow
      • SFXGameContent.SFXWeapon_SniperRifle_Valiant = N7-Valiant
      • SFXGameContent.SFXWeapon_SniperRifle_BlackWidow = Black Widow
      • SFXGameContent.SFXWeapon_SniperRifle_Javelin = Javelin
      SMG's

      • SFXGameContent.SFXWeapon_SMG_Shuriken = M-4 Shuriken
      • SFXGameContent.SFXWeapon_SMG_Tempest = M-9 Tempest
      • SFXGameContent.SFXWeapon_SMG_Locust = M-12 Locust
      • SFXGameContent.SFXWeapon_SMG_Hornet = M-25 Hornet
      • SFXGameContent.SFXWeapon_SMG_Hurricane = N7-Hurricane

      • SFXGameContent.SFXWeaponMod_AssaultRifleAccuracy
      • SFXGameContent.SFXWeaponMod_AssaultRifleDamage
      • SFXGameContent.SFXWeaponMod_AssaultRifleForce
      • SFXGameContent.SFXWeaponMod_AssaultRifleMagSize
      • SFXGameContent.SFXWeaponMod_AssaultRifleStability
      • SFXGameContentDLC_Shared.SFXWeaponMod_AssaultRifleMelee
      • SFXGameContentDLC_Shared.SFXWeaponMod_AssaultRifleSuperPen
      • SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_AssaultRifleUltraLight
      • SFXGameContentDLC_Shared.SFXWeaponMod_AssaultRifleSuperScope

      • SFXGameContent.SFXWeaponMod_SniperRifleAccuracy
      • SFXGameContent.SFXWeaponMod_SniperRifleConstraintDamage
      • SFXGameContent.SFXWeaponMod_SniperRifleDamage
      • SFXGameContent.SFXWeaponMod_SniperRifleReloadSpeed
      • SFXGameContent.SFXWeaponMod_SniperRifleTimeDilation
      • SFXGameContentDLC_Shared.SFXWeaponMod_SniperRifleSuperScope
      • SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_SniperRifleUltraLight
      • SFXGameContentDLC_Shared.SFXWeaponMod_SniperRifleDamageAndPen

      • SFXGameContent.SFXWeaponMod_ShotgunAccuracy
      • SFXGameContent.SFXWeaponMod_ShotgunDamage
      • SFXGameContent.SFXWeaponMod_ShotgunMeleeDamage
      • SFXGameContent.SFXWeaponMod_ShotgunReloadSpeed
      • SFXGameContent.SFXWeaponMod_ShotgunStability
      • SFXGameContentDLC_Shared.SFXWeaponMod_ShotgunDamageAndPen
      • SFXGameContentDLC_Shared.SFXWeaponMod_ShotgunSuperMelee
      • SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_ShotgunUltraLight

      • SFXGameContent.SFXWeaponMod_PistolAccuracy
      • SFXGameContent.SFXWeaponMod_PistolDamage
      • SFXGameContent.SFXWeaponMod_PistolMagSize
      • SFXGameContent.SFXWeaponMod_PistolReloadSpeed
      • SFXGameContent.SFXWeaponMod_PistolStability
      • SFXGameContentDLC_Shared.SFXWeaponMod_PistolUltraLight
      • SFXGameContentDLC_Shared.SFXWeaponMod_PistolHeadShot
      • SFXGameContentDLC_Shared.SFXWeaponMod_PistolSuperDamage
      • SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_PistolPowerDamage

      • SFXGameContent.SFXWeaponMod_SMGAccuracy
      • SFXGameContent.SFXWeaponMod_SMGConstraintDamage
      • SFXGameContent.SFXWeaponMod_SMGDamage
      • SFXGameContent.SFXWeaponMod_SMGMagSize
      • SFXGameContent.SFXWeaponMod_SMGStability
      • SFXGameContentDLC_Shared.SFXWeaponMod_SMGPenetration
      • SFXGameContentDLC_Shared.SFXWeaponMod_SMGStabilization
      • SFXGameContentDLC_EXP_Pack003.SFXWeaponMod_SMGPowerDamage
    3. Shadohz
      Shadohz
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      They have a spoiler tag so you can reduce the length of your posts.
  7. kemm
    kemm
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    is it possible to make weapons upgrated to 10 level in first play? like in new game + ?
    1. TheNightOwl11683
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      10? I've taken them up to 500
  8. Castogar
    Castogar
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    Will the Tool work with the Remaster Trilogie of Mass Effect, the "Lengendary Edition"?
    I think nobody knows yet, but I hope so
    1. Shadohz
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      I don't have a clue. Many of us would love it so mods were also portable but noone will know until they know. Personally I would to a return to the RPG roots of the original game but that won't happen. It's mostly just a retexture which unfortunately invalidates alot of the good texture mods in the process. I'd like to see them fix the shading so melanated-plus characters actually show up and add more afro-centric hairstyles. I'm also concerned about porting save games. My femshep is like one of my other daughters. It can't see replacing her with a high-fidelity bimbette.

      If they plan on working with MP again then that is in major need of technical overhaul and rebalance.
  9. thegeth117
    thegeth117
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    How do I install this mod?
    1. Shadohz
      Shadohz
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      It's an external standalone tool. You don't install it.
  10. Killerband4256
    Killerband4256
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    New additions to the Gibbed save editor? Nice. I'll be sure to check it out.
    1. Castogar
      Castogar
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      Will the Tool work with the Remaster Trilogie of Mass Effect, the "Lengendary Edition"?
      I think nobody knows yet, but I hope so.