Mass Effect 3

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DeadMeat357

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DeadMeat357

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About this mod

This is a pack of high resolution weapons textures for Mass Effect 3.

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Changelogs
Description
This is a high resolution weapons pack for Mass Effect 3 which includes the following weapons: 

  • Black Widow Sniper Rifle v1.9
  • M98 Widow Sniper Rifle v1.7
  • M6 Carnifex Heavy Pistol v1.1
  • M77 Paladin Heavy Pistol v1.4
  • M11 Wraith Shotgun v1.8
  • M22 Eviscerator Shotgun v1.0
  • M76 Revanent Assault Rifle v1.8
  • N7 Valkyrie Assault Rifle v1.5
  • N7 Typhoon Assault Rifle v1.4


The pack is comprised of individual TPF files so you can install them separately and separate out ones you want or don't want to use. The N7 Typhoon is already included in ALOT, and therefore doesn't need to be installed if you are using that as I've made no changes to that file. However, the others used in ALOT such as the Black Widow and M11 Wraith are superceeded by these versions and are radically different and very much improved over the ones used in ALOT. Others such as the M6 Carnifex and M77 Paladin were originally housed on the BSN and have been updated from those versions. They feature a few texture and specular map improvements as well as vastly improved normal maps. All files contain a normal map, diffuse and specular map unless otherwise noted for technical reasons. 

Installation
I packaged this as a .TPF file for use with Texmod and or ME3Explorer. All files are in the correct format to use with ME3Explorer so no conversions should be necessary. 

Mod Compatibility Considerations
consideration is that some of these weapons which use identical models may share normal maps. The M98 Widow and Black Widow share a normal map as do the M6 Carnifex and M77 Paladin pistols. Therefore, I recommend installing both weapons that share normal maps together as the normal maps were modified to match the textures I've modified. The ALOT mod contained my Black Widow, but not its correct normal map which lead to issues when using the M98 Widow. Its the same story between the Paladin and the Carnifex. Because these textures were similar between the two weapons, they are close enough that differences in the normal map won't show between them but would if you used the stock games version of one gun and not the other, or a mod by someone else. Therefore, if you use a Carnifex done by someone else, I'd advise not using my Paladin texture. If you do there may be some graphic anomalies with the normal map or mine may overwrite the previously installed normal map. 

Shared Normal Map Chart
M22 Eviscerator & M11 Wraith
M6 Carnifex & M77 Paladin
M98 Widow & Black Widow
 
Known Issues
Users of EGM may not that they will not necessarily appear correctly on the mod bench found on the Normandy. Even after adding the EGM mod to the tree as a DLC, I wasn't always able to get the correct versions to show on that mod bench. Every other mod bench that appears in the game seems to work correctly, so I am uncertain what the issue with that is. Everywhere else and on missions, these textures should work correctly. I will investigate this further, but my guess is CreeperLava is the only one who might be able to answer questions on this issue or tell me how to fix that. It's a minor issue as far as I'm concerned, but one I'd like to fix eventually. 

Additional Notes
None at this time.