Mass Effect 3

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Arjed

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ArJed

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59 comments

  1. javinho
    javinho
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    Hello, I really like your mod, but for my tates it significantly reduces the shadow quality of the game in therms of the rendering distance and blurring, I like the blurred and distant shadows. Is there a way to only get rid of the dark tone? In ME2 you can easily fix it by edditing one line of the game files, is it possible to it here? I've tried tweaking it around but no success.
  2. TheSpaceWombat
    TheSpaceWombat
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    It would be really nice to get an explanation as to what settings in the .ini are altering the color profile away from the vanilla "blue" tint. I like the other graphical changes, but I'd like to retain the original colors for immersion between diologue cuts.

    **edit**
    This is a comment I found by someone on the vignette removal mod comment section. Following this and disabling vignette in the Engine.pcc file reverted the original color scheme back for me. 

    "Here's a detailed guide:
    For other people who installed ALOT before this mod - use MEExplorer. First, make a backup of Engine.PCC (trust me, do it.). Then in ME Explorer go to Create Mods -> Package Editor. File - Open - Engine.PCC. Click Exports. Search for "Default__SFXUberPostProcessEffect" (second search textbox). Then in the right pane find BoolProperty -> EnableVignette. Set that to "False". Then File - Save.

    After thtat you may need to use Utilities -> PCC Repacker in ME Explorer to compress the Engine.pcc file, or your game won't launch."
  3. lovefalso
    lovefalso
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    I wish i knew earlier that this mod doesn't make everything look better at the cost of your GPU, plus aparently it fixes the faces looking too dark in conversations.
    Anyway, is still funny how FRAPS records 50-60 fps while fighting and recording YET, it looks like 25-35 fps in reality, previously it recorded 25-35 fps, so some sort of "masking" might be happening.
  4. dioxyde0
    dioxyde0
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    i like most of the edits, however i would like to bring back the blue-ish filter instead of the green one, like in the 1st too screenshots. is this possible? it makes it look a little like fallout 3
  5. art0run
    art0run
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    How to disable fog? The command line provided in readme (FogVolumes=True/False) doesn't work.
    1. ArJed
      ArJed
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      Console command:
      show fog
      (work as: off/on);

      To enable console:
      https://github.com/Erik-JS/masseffect-binkw32
      Clone or download > Download ZIP > Save.
      [open in 7Zip] masseffect-binkw32-master > ME3 > Release > binkw23 and 32.dll extract to: Mass Effect 3\Binaries\Win32 (overwrite).

      Console keys: [ ` ] (Tilde) - big window; [ Tab ] - small window.
    2. art0run
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      Yes that work, thanks.

      Do you know how to disable fog only in Javik's room?
    3. ArJed
      ArJed
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      Interesting question. This is possible, yes, but waaaay more complicated. That smoke/steam in Javic's room is texture - that means it's presence in game level cannot be turned off in .ini config file (thats why command FogVolumes=False not work for any ME3 fog).
      This guide is been written for people who willing to accept this challenge :)
      Spoiler:  
      Show

      When you pinpoint texture filename, post it here - that will be nice little game detail to have, I'm sure.
    4. skynetassassin
      skynetassassin
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      What exactly do I type to turn off fog
    5. Chupacabra31
      Chupacabra31
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      Console command to turn off fog no longer works for some reason! It worked on my previous playthrough before i uninstalled ME3 game! But after reinstalling and putting binkw23.dll and binkw32.dll files in binaries/win32 folder i got access to the console but the cheat - "show fog" no longer does anything...yes, i'm using ENG keyboard off course (obviously...)
      ...NVM turned out it actually works, just has no effect on certain areas, which i assumed before were "foggy"...
  6. barry13
    barry13
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    Is there a solution for a permanent FOV setting? The one that won't reset every restart of the game?
    1. RedxMoonxRose
      RedxMoonxRose
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      A little late, but this might help someone else, there's the FOV mod by paradoxaction
  7. MachoArmaLio
    MachoArmaLio
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    What exactly would I enter in console command to disable fog
  8. Chupacabra31
    Chupacabra31
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    I have a quick question regarding disabling fog! Does it affect anyhow in any shape or form sandstorm during Priority: Mars mission? If i disable fog will it also disable sandstorm on Mars or not? Thanks in advance! I can obviously just check it out on my own by experimenting, but i don't want to ruin the immersion as sandstorm on Mars is a big part of it and thus asking!
    1. jgonzgold
      jgonzgold
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      solved it! just had to delete all the lines starting with TEXTUREGROUP_ not the whole ini
  9. niggar2002
    niggar2002
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    Hello there. I have some problem.
    1. How i can make shadows a little bit softer?
    2. Some strange things happening with DoF. When i turn it ON, the lighting becomes Vanilla. Any fix on this. Because i love the new lighting but seeing the backgrounds without DoF in ME3 is painful.

    Sry for bad English. Greetings from Motherland.

    Кстати, я вижу ты с Украины, надеюсь на русском я могу писать.
    Я имел ввиду, что я не могу включить DoF, точнее могу, но тогда все эффекты слетают и освещение становится ванильным. Есть какая-нибудь команда консольная или что-то в этом роде. Буду очень благодарен
  10. SpookyPlatypus
    SpookyPlatypus
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    How tf do you install texture mods. I have ME3 Mod Manager and have been downloading DLC mods, but I can never figure out texture mods?
    1. ArJed
      ArJed
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      A bunch of info: B o o o m.
      Spoiler:  
      Show