Mass Effect 3

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Mgamerz

Uploaded by

Mgamerz

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About this mod

Explosions, husk smoothies, and squealing all around as you try to fight off the reaper armies. Vigorously balanced for maximum fun. Tons of gameplay changes.

Requirements
Permissions and credits
Mass Effect 3 Multiplayer
Zombie Mod
by Mgamerz
Make husk smoothies with your friends as you fight off armies of husks, abominations, and everything else in Zombie Mod!
Zombie Mod is a multiplayer mod for Mass Effect 3 that makes reaper ground forces come at you fast and furious. Tested for months and tweaked to perfection, stand your ground against engineer's placing turrets in the most evil of places, banshees tormenting with their new warp patterns, all while your engineer with sabotage keeps enemies off your back as they hack everything to distract the onslaught.

What's changed?
Nearly all powers have been tweaked, with most now hitting more enemies than usual. (The default cap for almost all powers in vanilla is 3). Some powers like cluster grenades throw more grenades, at the cost of staggering friendlies on impact. All of them are balanced to a level where it is fun yet still challenging on later waves (some wavelists are easier than others).

Tons of MixIns have been added to change things like objective spawn points and objective wave numbers. Get the mod info on the ModMaker page.

Want to see it in action? Check out this video of a match with some of my modding buddies.

Installation
This is an ME3Tweaks ModMaker mod, and can be downloaded in Mod Manager with code 99. With your MP (and basegame) in a vanilla state, go to Mod Management > Download ME3Tweaks ModMaker Mod and enter code 99 in Mod Manager.
Choose your game language and then download and compile, and the mod will download and compile for you!

Alternatively, you can download a sideload file (.xml) you can drag and drop onto Mod Manager and select "Sideload" to skip the download process.
Even more alternatively, you can download a precompiled version here on Nexus. Just drag and drop the .7z onto Mod Manager to import it.


This mod requires all multiplayer DLC as well as TESTPATCH from Mass Effect 3 1.05. It will modify multiple PCCs during compiling and will replace just about all the MP and basegame coalesceds. To uninstall simply restore basegame and MP DLCs through the restore menu.

Can I get banned for modding MP?
The standard disclaimer is yes. If you play modded public games you're at risk.
That said, they don't have anyone on staff (and haven't for years) to stop playing modded games. Standard procedure is to play private games, and for those that will play public games (they will), make sure you have a full, INFORMED lobby beforehand. If you're a dick in public MP I imagine one of bioware staff could come back and ban you. I've been modding MP since may of 2012 and I was never banned, but I kept most of my games private, and if I ever play on public I always make sure the lobby is fully informed the game is modded (I rarely play public games).

There are thousands of MP modders that mod their game to their own design with ModMaker.

Why is this mod not a DLC folder mod like the others here?
All hosting player DLC that loads in MP is listed requirement to join the lobby. If you added extra DLC folders that loaded in MP, just about everyone couldn't join. You must have an exact match on the list of loaded DLC. As such MP mods are injection mods and not Custom DLC mods.

For full details about how this mod works including wavelists, mixins, and payout,check out the page on ME3Tweaks ModMaker.
Want to modify this Zombie Mod or create your own mod? Check out ME3Tweaks ModMaker, your destination for modding Mass Effect 3 in an easy point and click interface. It's free to use and contains full descriptions of variables, pictures, and game information for multiplayer and singleplayer gameplay. This entire mod was designed on ModMaker, no manual editing was done whatsoever. You don't need to have any modding skills to use ModMaker.