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Deager

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me3deager

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144 comments

  1. CreeperLava
    CreeperLava
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    Looks like LIME doesn't work with Extended Anderson Conversation. Damn good otherwise, the movies are great.
    1. me3deager
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      It was a tough call on what to do with Anderson and TIM and logistics. I'd prefer TIM dead on Cronos and then Anderson still dying at the end. Yup, plasmaFLOW did a great job.
    2. CreeperLava
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      But Anderson still dies at the end of the EAC ? It would fit perfectly well in LIME imo. That part of the ending felt a bit abrupt without more content.

      I'll have to try JAM next time, MEHEM was a bit disappointing quality-wise. I wonder if I can fit plasmoFLOW's videos in there...
    3. me3deager
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      JAM is generally the recommended one by people who voice their opinion. I think MEHEM still gets a huge amount of downloads now. JAM vA, if you can be fine chatting with starkid, is really well done and close to vanilla but has the conversation and outcomes work out a little nicer I think.

      LIME is not perfect by any means. I "like it" but there's always something I would want to do differently if I could. But at this point I seem to be very retired from modding.
    4. CreeperLava
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      Understandable. I do hope you're not retired from Mass Effect though^^. Some day, try doing a playthrough with AL0T installed :)
  2. liliandil77
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    I'm impressed. I used the JohnP's Alternate MEHEM mod before. But now I found LIME ... I'm a little confused. I liked both version of the end, I can't choose one now. I like the conversation between TIM and Shepard. But I also like the conversation with EDI instead of the Catalyst. Someone help me to choose. xD

    Thank for your work, Deager. It looks amazing.
    1. CreeperLava
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      I'm also trying to choose between both, and now I'm even more confused, no thanks to you. Guess I'll go with LIME this time.
  3. Ahyesreaperz
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    Thank you for your work, Deager!

    I honestly have no idea why I haven't tried this mod earlier, but now after checking the videos I'm downloading the "Cycle Continues" version. Even in its linearity, it will make the endgame more satisfying than the original three-colored mess ever could.

    I have a question, though. Does the Crucible docking scene always play the same with the "Cycle Continues" version of the mod? I like to lead the fleets to Earth with low EMS, to see them absolutely decimated by the Reapers. With your mod, these low-EMS cutscenes should crank up the hopelessness of the fight even more.
    1. me3deager
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      Good question. I don't remember how I set that up. I "think" I have the low-EMS cutscenes set by default but I admittedly don't remember.

      While I find the Cycle Continues emotionally gutting, logically, it's my favorite ending.
  4. headache247
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    perfect ending, totally what happened nothing else :) thank you!
    1. me3deager
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      Thanks for the note. I'm glad you liked it.
  5. AksJakS
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    many thanks for this mod!!!! looks amazing! pretty nice work :D

    does the WWP version have something like the citadel dlc epilogue mod?
    1. me3deager
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      Thanks. If you go to the CEM site you'll see that I made a transition from LIME-WWP to CEM.
  6. downloadman1
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    Hey Deager thank you for the mod. I personally think this mod is the best ending mod! The new cutscenes you made look awesome and it fits what I had in mind as I've always wanted a combination of MEHEM and JAM (I love the destroy scene from JAM version A but hate the catalyst). Only thing missing for me is that Anderson conversation and those slides. I read one of your earlier posts and saw that you don't plan on adding them back in anytime soon. If you did it would be fantastic and this would be my favourite ending mod by a mile, if you didn't it would still be fantastic cause the mod is great even without all that stuff. Either way thank you for your great mod and for fixing the ending
    1. me3deager
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      Thanks for the nice comments.

      My biggest problem with the slides was a technical problem. I messed around with so many conditionals that I can't get them to play properly when I try. Odds are still no new version but I tend to avoid saying "never."
    2. downloadman1
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      No problem pal

      Yeah I saw you mention this issue earlier in the posts. Thats such a strange and at the same time, annoying glitch... I'd love to try and help fix it myself but I'd be hopeless. Like I said it would be cool to see even more fantastic content from you in future, regardless of whether its an update to an already existing mod of yours or something new entirely. Anyway thanks again for the mod, I can't say it enough
  7. forfunandmore
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    Hello me3deager and thank you for this mod! I have not tried it yet but from all the videos I've seen so far I think it is the best one! I am curious though, if Mordin and Legion dies in my playthrough, will their flashbacks show up when Shepard shoots the tube thingy instead of Anderson and Edi's since they both survive? https://youtu.be/-ob9tnLq2uk?t=15m1s
    1. forfunandmore
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      Also, I've been thinking if it would be possible to keep Hackett's speech, extended cut, memorial and LI hug scene from JAM and edit Anderson's name to "Ad Astra Per Aspera" when Shepard puts the plaque on the Normandy memorial wall, so it shows that he and the crew does give some time to mourn those who have fallen. I think that would be perfect :]

      https://youtu.be/HIBaZvnDrI0?t=15m10s
      to
      https://youtu.be/HIBaZvnDrI0?t=18m25s
    2. me3deager
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      I didn't do anything which should affect those initial slides when the tube thingy is being shot; so whatever mechanism the game uses to determine those should still be active.

      For the Hackett speech and all that good stuff; I don't have plans to do that. Apparently something in how I made part of LIME work effectively breaks the epilogue slides. That said, if, and it's a big if, I would mess with this again, that is the option I would consider doing. In fact, I've tinkered with an idea that's almost exactly JAM but EDI instead of the Catalyst; having the TIM conversation added back in which would then allow the Anderson conversation. But it's not likely that I would mod anymore so just be aware of that.
    3. forfunandmore
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      Aww alright, thanks for replying :)
  8. KillerBee3354
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    Okay...I don't know if you'll read this and at this point I feel like I'm going nuts. I downloaded this mod sometime last year and it worked like a charm. I was doing another playthrough and the mod had a problem where it would go back to Shepard shooting up the tube and the cutscenes not working properly. I uninstalled and reinstalled the mod but it was not working. I was forced to uninstall and reinstall the game. I reinstalled the mod and that problem went away only to bring up this new issue where my FemShep becomes MaleShep. (And I'm not joking). I have tried uninstalling and reinstalling the mod and all but to no avail. I reloaded a previous save and it gows back to FemShep and when it started the Citadel DLC, back to MaleShep. What on God's name could be the problem? (Thanks for this mod though :) )
    1. me3deager
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      I'm guessing you're using CEM as well as LIME here, correct? Any chance you have maybe installed another ending mod by accident (don't laugh, I've actually had people do that.) Or, any other mods installed, particularly since your clean build? Any coalesced edits you're doing? Textures? I'm just asking for a ton of info and hopefully we can figure this out.
  9. dragonpico
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    Massive respect to you and plasmaflow for the new cutscene. You've essentially fixed the last plot hole. So how did Joker gets the Normandy to Earth? Mass Effect corridor.

    Also sorry to ask again, is there still a chance for a Shepard survives ending where the ground team dies?

    Thanks
    1. me3deager
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      plasmaFLOW did great work on those videos.

      I don't think I'll have the ground team die in the We Will Prevail version. I agree that it makes more sense by a ton. But the breath scene will get messy with conditionals on "who's dead and who isn't."
  10. Leevisaurus
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    I absolutely love this mod (especially the victorious one) but I gotta admit I also like the extended conversation with Anderson mod, is there any way I could have both, like would you happen to know a solution?
    1. me3deager
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      Thanks for the kind words. At this time there's no way to get that to work. Cutting that conversation in general was a tough choice, and I sometimes miss it too.
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