Hey. So, when I destroy the Reapers; after the blast escape, the game cuts to a black screen. I see the loading text on the bottom right, and the music will play as well as the ship ambience. What is causing this? And please don't say it's a mod compatibility issue. If that's the case, which mods? Not to come off as rude or anything, but I've tried roughly 5 times trying to troubleshoot the problem. No doubt I'm not the only person. So some help would be appreciated.
I dl with ME3TweaksMods Manager, choose option B... And I still have the conversation with the Child, Levianthan doesn't even appear ! Edit : with option B I have a bug that just keep playing the music when you must choose the end... With option A, I choosed Destruction, got the cinematic until the Normandy fly out of the blast and... black screen, with only the music
Please, I really want to enjoy this mod, I need help T-T
What's your EMS? You need 3100 (or ~4000 without Extended Cut) for Shepard to live. With all the DLC, you can easily reach this without even touching the Galactic Readiness system. With no DLC, it's impossible to reach the required amount without raising Readiness.
Hello John - Helix Spiral, thank you for this mod, but I wanted to ask you if you would make this mod optional with the burnt and bloody version of Shepard from the Harbinger ray? I would like to see this version of Shepard in the memorial scene, thank you again for your work.
Meanwhile, there's Starchild-Be-Gone at least! It's not MEHEM or any edit of it, but until there, it's at least that; https://www.nexusmods.com/masseffectlegendaryedition/mods/739
Apologies for necroing this, but it's still relevant. It might be an unpopular opinion, but I wouldn't want to get rid of the Catalyst conversation. So version A of this mod for MELE would be a dream come true. ^^
Hi, thought I install the game again on my new laptop, but I have one problem neither this mod nor the MEHEM mod seem to work anymore. With Origin it worked, but with the stupid EA "App" the game wont start anymore after I installed this mod.
Here I stand in 2022, watching Shepard's name being added to the wall after he was roasted firing the Crucible. Jam 1.5 installed using it's installer. M3Tweaks verifies JAM 1.5 active, not installed by mod manager. Expanded Galaxy active.
Would sure appreciate some suggestions on why the mod is not saving Shepard. The only reason I did this playthru was for a good ending...
Probablyt you picked an ending where shepard dies, control or synthesis, idk the mod always worked for me but you need to pick destroy for obvious reasons, and have high enough ems (3100) except for a bug that i fixed deleting a file where the game wouldn't progress because of the love interest kiss at the memorial.
I have this issue too. I stripped out ALOT and ALOV and got past the crash. This tells me that the game must be hitting that 3.5GB memory limit and crashing.
You may want to experiment and strip out textures and even content mods until the game can get past the ending and into the Citadel Epilogue.
Can confirm restoring game to vanilla and reinstalling mods without ALOT fixes the crash. After creating a save in the apartment and installing ALOT, I can play the game as normal again.
Thank you for this, a lovely ending that I play with CEM. I sincerely hope that one day it gets ported to the Legendary edition, as it's genuinely difficult to end the game any other way :)
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I dl with ME3TweaksMods Manager, choose option B... And I still have the conversation with the Child, Levianthan doesn't even appear !
Edit : with option B I have a bug that just keep playing the music when you must choose the end...
With option A, I choosed Destruction, got the cinematic until the Normandy fly out of the blast and... black screen, with only the music
Please, I really want to enjoy this mod, I need help T-T
Apparently I also have to f*#@ing keep the influence of the Illusive Man low? What the hell?
Can someone PLEASE explain to me what is happening
Meanwhile, there's Starchild-Be-Gone at least! It's not MEHEM or any edit of it, but until there, it's at least that; https://www.nexusmods.com/masseffectlegendaryedition/mods/739
similar to JAM vB
Audemus' Happy Ending Mod
I'm still hopping for a JAM A ending ported to the legendary edition
Has anyone the same problem? Hope for help.
Jam 1.5 installed using it's installer. M3Tweaks verifies JAM 1.5 active, not installed by mod manager. Expanded Galaxy active.
Would sure appreciate some suggestions on why the mod is not saving Shepard. The only reason I did this playthru was for a good ending...
You may want to experiment and strip out textures and even content mods until the game can get past the ending and into the Citadel Epilogue.