Mod articles
-
Biotic Combos: Primers
Lifted targets
Prime intensity = 100%
This is the vanilla biotic prime, only applies to unprotected targets lifted by Singularity, Lift, Slam.
Only while they are being lifted by the power.
Reave
Prime intensity = 45-80%, depending on power rank.
Prime duration = 8 seconds.
Singularity
Prime intensity = 45-80%, depending on power rank.
Prime duration = 8 seconds.
Only vs. protected targets (with Armor, Shield, or Barrier). Otherwise they get the Lifted effect.
Warp
Prime intensity = 30-60%, depending on power rank.
Prime duration = 8 seconds.
Notes:
Powers that can both Prime and Detonate (W... -
Not Compatible
No Guns - A Challenge run mod.
ME2 Randomizer (may depend on randomizing options selected).
Custom Combat Drone Colors.
No Sniper Slo-Mo.
Anything that changes Shepard's base power loadout may cause issues (adding vanilla powers via console command should be fine, though).
Redundant / Obsolete
Remove Shared Cooldown mod (or the compatibility versions here or here). It's not really a problem if you have it installed, but Combolutions has options for shared or individual cooldowns, and will override any effect of this mod on Shepard and squadmates. So I would recommend not installing any version of the remove shared cooldown mod, as it will only end up affecting enemies (tho...