This took a very long time for me to tweak to get working and still wasn't proper until recent Reshade update. Definable more improvements to go but as you can see, already a jump in effects. The Ray Tracing is an experimental alpha from Pascal Glitcher
Biggest thing I'm still tweaking is better reflections. Its a hard balance that need Fake HDR and A few other ones to counter balance incorrect reflections from the Ray Traced image.
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