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Graphics improvements by using Unreal engine 3 technics

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Graphic improvements by using enhanced Unreal engine 3 in-game settings.

Mass Effect trilogy is build on Unreal Engine 3 which base settings can be tweaked by editing game configuration files - .ini-s.
BIOEngine.ini - is game base configuration file where graphical settings are stored.

In Mass Effect 1 we don`t see all graphic options in main menu or in MassEffectConfig.
The main goal of this tweaks is to make the game look better by enhancing, altering and disabling in-game settings.

- Custom in-game resolution;
- Disabled Post Process Effects - Bloom, FilmGrain, MotionBlur, DepthOfField, AmbientOcclusion;
- Increased Texture resolution, Level of Detail, quality;
- Increased Shadow resolution, saturation, quality, filtering;
- Performance optimization;
- Shorter level loadings;

Detailed descriptions are provided in Readme file;

^ World textures, shadows and characters looks sharp, less glowing, more detailed, more bright;
^ Here is used vanilla game engine technics that cause less impact on performance, none game crashes; 
^ Possibility to:
  - safe with full compatibility add SweetFX, Reshade, ENB presets;
  - change native in-game settings as you see fit;

I recommend to add:
- Anti-aliasing in your graphic card to smooth world textures (greater screen resolution - less AA needed);
Multisampling (MSAA):
1920x1080 - 2x
1680x1050, 1600x900 - 2x or 4x
1366x768 and less - 8x
- Use SweetFX, Reshade, ENB presets to increase and alter game color schema;

When you launch ME1 in My documents the game creates folder 'BioWare\Mass Effect\' and config file BIOEngine.ini with in-game settings by-default.
When you change Graphic settings (for example screen resolution) - all changes you apply will be stored in BIOEngine.ini;
When you delete file or folder there - the game will create a new one with default settings.

====================== INSTALLATION ======================

C:\Users\<USER_NAME>\Documents\BioWare\Mass Effect\Config > place file there > override ? > yes.

1) - Set your screen resolution: (1280x960 max - by default);

2) - Language: by default I set INT (international), to set yours: (FR, ES, IT, DE, PL, RU, etc);

3) - Personalize your system in "Optional settings to add/edit" section of readme;

MEUITM - full;
Other textures mods - full;
ALOT - download compatibility file;
override file after alot installation;

!!! Important: ME1 drops graphical settings each time you launch the game. To prevent this:
BIOEngine > right mouse button click on file > Properties > set (click) READ ONLY parameter;

+++ Alternative installation: Open tweaked file and copy all lines except those are present in your default BIOEngine.ini.

+++ Recommended installations:
Programs that patch x86 executables in order to let them have 4GB and more (instead of only 2) of virtual memory on x64 platforms. This tools comes very handy for applications which need a great amount of virtual memory like games, 3D renderization, multimedia etc.
Large address aware
For comfy playing.

/ If you want to rollback to default settings just delete BIOEngine.ini /;

====================== EDIT ======================

Download Notepad++ 6.9.1
DO NOT USE Word, Wordpad or notepad - this will screw up your game.
- go to: C:\Users\<USER_NAME>\Documents\BioWare\Mass Effect\Config and open BIOEngine.ini;
- in there right-click on BIOEngine.ini and open with notepad++

// How to compare two files in Notepad++ ? //
In Notepad++ add plugin "Compare" : main panel > plugins > plugin manager > show plugin manager > find plugin Compare > Install > (if program asks if you would like to update manager? - Yes, only once). Open two BIOEngine.ini-s > main panel > plugins > Compare > select one of two files > Set a first to compare > switch to second file > main panel > plugins > Compare > Compare > Now you can see differences between two files - they are highlighted.

======== Screenshots =========

Resolution: 1920x1080
AA (Anti-aliasing): none
SweetFX, Reshade, ENB: none
MEUITM textures: no
ALOT: no

Screenshots with explanations of post process effects and shadows properties.

====================== My Mass Effect trilogy mods ======================
ME1 Gameplay tweaks

ME2 Graphics tweaks
ME2 Gameplay tweaks
ME2 Weaponry tweaks

ME3 Graphics tweaks
ME3 Gameplay tweaks
ME3 Weaponry tweaks