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About this mod

Gradually increases the XP rewards (from kills, missions, etc) while leveling up, so that max level (60) can be reached in a single playthrough.

Permissions and credits

The amount of XP required to reach any given level has not been modified.
Current level and current total XP in a save file will thus always be consistent, with or without the mod.

Instead, this mod changes the amount of XP received from killing enemies, completing missions, etc.
Up to level 15, there are no differences with vanilla. After level 15, the amount of XP received progressively increases with respect to vanilla, but the difference will mostly be noticeable after level 45-50.

  • Level 30: ~5% faster leveling.
  • Level 40: ~15% faster leveling. 
  • Level 50: ~70% faster leveling.
  • Level 55: about x3 faster leveling.
  • Level 59: about x14 faster leveling.

(The values above are just examples, the actual XP ratio compared to vanilla changes at each level).

Overall, reaching level 60 with this mod roughly corresponds to reaching level 53 in vanilla. So you still have to earn it and complete most missions, but there is a very comfortable margin: a casual full playthrough including DLCs will likely reach 60 around Virmire.

Note that killing enemies from inside the Mako yields less XP than killing them on foot. Therefore, an efficient way to level up faster is to get out of the Mako to deal the final blow, or to completely remove this Mako XP penalty. This shouldn't be necessary to reach 60 with the default version of my mod. So if you do remove the Mako penalty, or often get out to finish the enemies, the Completionist or Hardcore versions of my mod (see below) might be better suited.

As of v1.2, this mod also unlocks levels 51-60 on the first playthrough on a new profile. This is done without affecting the achievements in any way (if you want to also unlock achievements, you can for example import this profile or use console commands). This will also work on playthroughs that have been started without the mod, but the magic happens in the Normandy. So if you load a save file that is at level 50 and capped, it will remain capped until you go on the Normandy. Once it is uncapped and saved, it will stay uncapped in all subsequent save files of that playthrough, even if you remove the mod.

Alternative versions

As of v1.1, I have added three alternative versions of this mod, so that it can better fit different playstyles.
One the following options can be selected during installation:

  • Quick Run. Reaching level 60 roughly corresponds to reaching level 45 in vanilla. This should allow you to reach max level in a quick playthrough, where many side missions are skipped (e.g. if you are using the Essential Assignments mod). You will keep leveling up almost as fast as in the very beginning of the game, so this may feel very cheaty. 
  • Default. Reaching level 60 roughly corresponds to reaching level 53 in vanilla. This version is described above in more detail, it is identical to v1.0 of the mod. It is recommended to use this one, unless you are confident about picking one of the other options.
  • Completionist. Reaching level 60 roughly corresponds to reaching level 55 in vanilla. This is recommended for a completionist (or mostly completionist) run, if you have the XP boosting achievements and/or often kill things from outside the Mako, and do not want to reach level 60 too early.
  • Hardcore. Reaching level 60 roughly corresponds to reaching level 57 in vanilla. This is only recommended if you want to feel rewarded for grabbing every bit of XP. There is still some margin of error, but it is not that big, so you better know what you are doing.


Install as a DLC mod with ME3 Tweaks Mod Manager:
  • Drag and drop the compressed (.7z) mod file into the Mod manager window, and import the mod.
  • Select the mod in the Mod Manager library, and click Apply Mod.
  • Just make sure to install before ALOT, MEUTIM and other texture mods.


  • Afaik, there shouldn't be any compatibility issues with other mods.

Technical info for modders: here.


This was all written by me.

Special thanks to Mgamerz, SirCxyrtyx, Kinkojiro, and anyone who contributed to ME3Tweaks Mod Manager and ME3Explorer. And to mirh, Mgamerz, and SirCxyrtyx for answering some of my questions.