This is asking a lot, but it would be awesome if someone could interpret these mission names for the main missions in chronological order. thank you @jedijosh920 for being life to the modding scene.
I'm gonna try to do that as soon as I can actually. But I can't find the "scripts" folder and install the debug menu. No idea how to actually implement it lol.
Simply creat a “new folder” in your game directory and labeled it “scripts”. Then drag and drop the extracted contents into that folder. Make sure to have the script hook by jedijosh installed.
Yes, a quest chart with the quest names would simply take trial and error.
if anyone knows the name of the demon helicopter mission, let me know ;) I would love to play that again.
Thanks for the assist. I gathered as much as could through testing the names and found most missions. It's far from perfect though because it uses whatever your load/save game file is for the hub world and even the missions themselves. For example. I went to "New Suit" and it threw me back to do the Scorpion boss fight after the cutscene. There's also some files that don't seem to do anything. What I've been doing is just making multiple save files before and after MJ/Miles segments so I can avoid those on repeat playthroughs.
It doesn't seem like for the time being debug mode is that reliable as a mission select option (which all games should have anyway but that's besides the point). I have an omen laptop and had to use a virtual keyboard for the numpad so for others that have a laptop if that helps. Speaking of which, I'll explain the controls since it isn't included in instructions. The way the debug menu actually works is that the 8 key is to go up, the 2 key is to go down, and the 5 key is to select the option you'd like. You can only use the debug menu when in a gameplay section. Not during cutscenes, loading. etc. In any case, the files I was able to find and the associated missions are as follows.
MAIN GAME
GP_A1_SWING_TUTORIAL: Clearing The Way
GP_A1_FISK: The Main Event
GP_A1_INSPECTION: My OTHER Other Job
GP_A1_CRIME: Keeping the Peace
GP_A1_SUIT_CRAFTING: Something Old, Something New
NEED TO FIND THE DEBUG FILE: Fisk Hideout
GP_A1_LAMDMARK: Landmarking
GP_A1_SHELTER: For She’s a Jolly Good Fellow
GP_A1_GALLERY: Don’t Touch The Art
V10_SHOCKER_CHASE: A Shocking Comeback
NEED TO FIND THE DEBUG FILE: The Mask
GP_A1_SHUTDOWN: Day to Remember
GP_A1_RESEARCH: Harry’s Passion Project
V10_SHOCKER_BANK: Financial Shock
GP_A1_SHIPYARD: Wheels Within Wheels
GP_A1_EVICTED: Home Sweet Home
GP_A1_BLACK_CAT: Stakeout
GP_A1_HANDOFF: Couch Surfing
GP_A1_CONSTRUCTION: Straw, Meet Camel
GP_A1_CITYHALL: And the Award Goes to…
GP_A2_BUSINESS: Dual Purpose
GP_A2_AUNTMAY: Hidden Agenda
GP_A2_NEWDAY: A Fresh Start
GP_A2_DINNER: Dinner Date
GP_A2_PENTHOUSE: Up The Water Spout…
NEED TO FIND THE DEBUG FILE: What’s in the Box?
GP_A2_ESU: Back to School
NEED TO FIND THE DEBUG FILE: Spider-Hack
NEED TO FIND THE DEBUG FILE: Uninvited
GP_A2_HEALTH: Strong Connections
GP_A2_MILES: First Day
GP_A2_TRUCK: Collision Course
GP_A2_GCT: The One That Got Away
GP_A2_OTTOLEAVES: Breakthrough
GP_A2_BLACKOUT: Reflection
GP_A2_PRISON: Out of the Frying Pan…
GP_A3_NYPD: …Into the Fire
VN_ELECTRO_FIGHT: Picking Up the Trail
VN_SCORPION_02: Streets of Poison
VN_ELECTRO_MILES: Supply Run
VN_ELECTRO_FIGHT: Heavy Hitter
GP_A3_NORMANAPT: Step Into My Parlor…
GP_A3_MAYSICK: The Heart of the Matter
GP_A3_OTTOFIGHT: Pax In Bello
GP_A3_MAYDIES: Pax In Bello
GP_A3_PRIS_BASE_INTRO: Didn’t seem to do anything
Tombstone Missions
VN_TOMBSTONE_TRACK1: On the Move
VN_TOMBSTONE_TRACK3: Tombstone: What’s He Building in There…
VN_TOMBSTONE_FIGHT: Tombstone: Let’s Get Ready to…
CITY THAT NEVER SLEEPS DLC MISSIONS
CTNS__BC_00_PROLOGUE: The Marina
NEED TO FIND THE DEBUG FILE: The Trouble with Arson
Pretty sure there are already some Cheat Engine trainers that do that. But might make some sort of mod menu in the future once I figure the game out, still learning it's insides.
Im noticing some cutscenes, like the opening cinematic for example (GP_A1_SWING_TUTORIAL_INTRO), doesn't play the music when I load it using this menu. Is that supposed to happen or is there some sort of fix or something? Thanks!
do you think you can turn this into a full in-game menu juste like Menyoo for gta 5 ? something that can let you spawn stuff for example like criminal enemies that you can actually punch? change weather or skyboxes, edit jump height and so on?
Hey man if you can make a function or anyone that can do it like GTA 5 or Like Herzion Zero Dawn such as God mod, infinite items, spawn warp , weather change & make it Steamdeck /linux friendly than I can reward yeah $100 CAD or U.S .
Is it possible to enter the name of the mission in debug window? There are several missions that are not listed (for example there are missions in the files archievs: ctns_bc_02_chase_01 and ctns_bc_02_chase_02. Game uses only ctns_bc_02_chase_02 in debug list. So the first one can be alternative and don't use by a game).
38 comments
thank you @jedijosh920 for being life to the modding scene.
Yes, a quest chart with the quest names would simply take trial and error.
if anyone knows the name of the demon helicopter mission, let me know ;) I would love to play that again.
It doesn't seem like for the time being debug mode is that reliable as a mission select option (which all games should have anyway but that's besides the point). I have an omen laptop and had to use a virtual keyboard for the numpad so for others that have a laptop if that helps. Speaking of which, I'll explain the controls since it isn't included in instructions. The way the debug menu actually works is that the 8 key is to go up, the 2 key is to go down, and the 5 key is to select the option you'd like. You can only use the debug menu when in a gameplay section. Not during cutscenes, loading. etc. In any case, the files I was able to find and the associated missions are as follows.
MAIN GAME
GP_A1_SWING_TUTORIAL: Clearing The Way
GP_A1_FISK: The Main Event
GP_A1_INSPECTION: My OTHER Other Job
GP_A1_CRIME: Keeping the Peace
GP_A1_SUIT_CRAFTING: Something Old, Something New
NEED TO FIND THE DEBUG FILE: Fisk Hideout
GP_A1_LAMDMARK: Landmarking
GP_A1_SHELTER: For She’s a Jolly Good Fellow
GP_A1_GALLERY: Don’t Touch The Art
V10_SHOCKER_CHASE: A Shocking Comeback
NEED TO FIND THE DEBUG FILE: The Mask
GP_A1_SHUTDOWN: Day to Remember
GP_A1_RESEARCH: Harry’s Passion Project
V10_SHOCKER_BANK: Financial Shock
GP_A1_SHIPYARD: Wheels Within Wheels
GP_A1_EVICTED: Home Sweet Home
GP_A1_BLACK_CAT: Stakeout
GP_A1_HANDOFF: Couch Surfing
GP_A1_CONSTRUCTION: Straw, Meet Camel
GP_A1_CITYHALL: And the Award Goes to…
GP_A2_BUSINESS: Dual Purpose
GP_A2_AUNTMAY: Hidden Agenda
GP_A2_NEWDAY: A Fresh Start
GP_A2_DINNER: Dinner Date
GP_A2_PENTHOUSE: Up The Water Spout…
NEED TO FIND THE DEBUG FILE: What’s in the Box?
GP_A2_ESU: Back to School
NEED TO FIND THE DEBUG FILE: Spider-Hack
NEED TO FIND THE DEBUG FILE: Uninvited
GP_A2_HEALTH: Strong Connections
GP_A2_MILES: First Day
GP_A2_TRUCK: Collision Course
GP_A2_GCT: The One That Got Away
GP_A2_OTTOLEAVES: Breakthrough
GP_A2_BLACKOUT: Reflection
GP_A2_PRISON: Out of the Frying Pan…
GP_A3_NYPD: …Into the Fire
VN_ELECTRO_FIGHT: Picking Up the Trail
VN_SCORPION_02: Streets of Poison
VN_ELECTRO_MILES: Supply Run
VN_ELECTRO_FIGHT: Heavy Hitter
GP_A3_NORMANAPT: Step Into My Parlor…
GP_A3_MAYSICK: The Heart of the Matter
GP_A3_OTTOFIGHT: Pax In Bello
GP_A3_MAYDIES: Pax In Bello
GP_A3_PRIS_BASE_INTRO: Didn’t seem to do anything
Tombstone Missions
VN_TOMBSTONE_TRACK1: On the Move
VN_TOMBSTONE_TRACK3: Tombstone: What’s He Building in There…
VN_TOMBSTONE_FIGHT: Tombstone: Let’s Get Ready to…
CITY THAT NEVER SLEEPS DLC MISSIONS
CTNS__BC_00_PROLOGUE: The Marina
NEED TO FIND THE DEBUG FILE: The Trouble with Arson
NEED TO FIND THE DEBUG FILE: Long Lost Loot
CTNS__BC_02_DECOY: Like Old Times
NEED TO FIND THE DEBUG FILE: Something is Screwy
CTNS__BC_02_INVESTIGATE_01: Trail of the Cat
CTNS__BC_02_CHASE_02_: Pursuing The Truth
CTNS__BC_02_INVESTIGATE: MJSTEALTH: Newsflash
CTNS__BC_03_SMBCAT: Cover for the Cat
CTNS__BC_04_FINALE: Follow The Money
CTNS__HH_PROLOGUE: Hammerhead Prologue
CTNS__HH_INTRO: Blindsided
CTNS__HH_BAR: The Bar With No Name
CTNS__HH_CRIMEINTRO : Jury Rigging
CTNS__HH_LASTSTAND: Last Stand
NEED TO FIND THE DEBUG FILE: Season Two
CTNS__HH_LOCKUP: Lockup
CTNS__HH_FINDLOCATION: Yuri’s Revenge
CTNS__HH_FINALE: Bring the Hammer Down
CTNS__SS_INTRO: Old Friends
NEED TO FIND THE DEBUG FILE: Season 3
CTNS__SS_CRIMEINTRO: Rio Bravo
CTNS__SS_CHASE: Together But Alone
CTNS__SS_QUEST: Humanitarian Aid
CTNS__SS_DISASTER: Trust Issues
CTNS__SS_INFILTRATION: Getting Deep
CTNS__SS_FINALE: One Plus One Equals Win
something that can let you spawn stuff for example like criminal enemies that you can actually punch?
change weather or skyboxes, edit jump height and so on?