About this mod
This mod is designed specifically for NVIDIA RTX 4000-series GPUs — including the RTX 4060, 4060 Ti, 4070, 4070 Ti, 4080, and 4090. It supercharges Marvel Rivals using Unreal Engine 5
- Permissions and credits
🛠️ Overview:This mod is designed specifically for NVIDIA RTX 4000-series GPUs — including the RTX 4060, 4060 Ti, 4070, 4070 Ti, 4080, and 4090. It supercharges Marvel Rivals using Unreal Engine 5, providing:
- 🔥 Maximum performance
- 🎯 Minimal latency
- 🖼️ Sharp visuals without blur
- 💨 Smooth 144Hz gameplay with FSR3 Frame Generation
✅ Key Features:🎮 Performance Tuning
- Frame-gen optimized (FSR3 enabled)
- Shader stutter reduction
- Tweaked for RTX 4000 architecture (Ada Lovelace)
- Maintains crisp textures
- Anti-blur sharpening with FSR
- Balanced LOD and shadow adjustments
- NVIDIA Reflex enabled
- V-Sync and G-Sync off for faster input
- RTX 4060, 4060 Ti, 4070, 4070 Ti, 4080, and 4090 profiles
- Internal resolution set to 85% with sharpening
- Memory management tuned
- Multi-core threading enabled
🧠 Installation Instructions1. Preparation
- ✅ Delete old shader cache:
- Go to
Settings > System > Storage > Temporary Files
- Check
DirectX Shader Cache
and click Delete
- Go to
- Extract the
Windows
folder from the ZIP - Place it into:
C:\Users\<YourUsername>\AppData\Local\Marvel\Saved\Config\
(Replace existing files when prompted)
- Go to:
Settings > System > Display > Graphics
- Scroll to
Hardware-accelerated GPU scheduling
- ✅ Turn it ON
- Restart your PC if required
USEALLAVAILABLECORES -dx12
5. Disable Experimental Features (Launcher)- From the main menu, go to
Experimental > OFF
- ❌ Make sure it's turned OFF to avoid performance instability
6. AMD FSR 3 MAKE SURE IT IS ON
🧩 Supported RTX 4000 GPUs
- RTX 4060
- RTX 4060 Ti
- RTX 4070
- RTX 4070 Ti
- RTX 4080
- RTX 4090
❤️ Why Use This?Whether you're on an RTX 4060 or a 4090 beast rig, this mod gives you:
- High FPS in competitive matches
- Smooth 144Hz gameplay
- Beautiful graphics that aren't blurry or low-res
- Advantage from NVIDIA hardware features (Frame Gen, Reflex, Shader Caching)